[godot] Fix v4 template build script with C# support. #247
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godot-editor-windows
13m 0s
godot-editor-linux
13m 6s
godot-editor-macos
11m 38s
godot-template-ios
13m 4s
godot-template-macos
13m 6s
godot-template-linux
13m 6s
godot-template-windows
13m 1s
godot-template-android
13m 5s
godot-template-web
13m 5s
upload-to-s3
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Annotations
16 errors and 2 warnings
godot-editor-windows
The run was canceled by @badlogic.
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godot-editor-windows
The operation was canceled.
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godot-template-windows
The run was canceled by @badlogic.
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godot-template-windows
The operation was canceled.
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godot-template-android
The operation was canceled.
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godot-template-web
The operation was canceled.
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godot-template-linux
The run was canceled by @badlogic.
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godot-template-linux
The operation was canceled.
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godot-editor-linux
The run was canceled by @badlogic.
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godot-editor-linux
The operation was canceled.
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godot-editor-macos
The run was canceled by @badlogic.
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godot-editor-macos
The operation was canceled.
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godot-template-ios
The run was canceled by @badlogic.
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godot-template-ios
The operation was canceled.
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godot-template-macos
The run was canceled by @badlogic.
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godot-template-macos
The operation was canceled.
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godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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