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[ts][webgl] add SkeletonRenderer::setSlotRange(startSlot, endSlot) to render only slots in that range #1083

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badlogic opened this issue Feb 16, 2018 · 0 comments
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badlogic commented Feb 16, 2018

See http://esotericsoftware.com/forum/Hierarchy-of-embedded-animations-9943, make it analogous to #1075

@badlogic badlogic self-assigned this Feb 16, 2018
@badlogic badlogic removed the bug label Feb 16, 2018
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