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Support audio path in SpineEventData #2303

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12 changes: 12 additions & 0 deletions spine-godot/spine_godot/SpineEventData.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,8 @@ void SpineEventData::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_float_value", "v"), &SpineEventData::set_float_value);
ClassDB::bind_method(D_METHOD("get_string_value"), &SpineEventData::get_string_value);
ClassDB::bind_method(D_METHOD("set_string_value", "v"), &SpineEventData::set_string_value);
ClassDB::bind_method(D_METHOD("get_audio_path"), &SpineEventData::get_audio_path);
ClassDB::bind_method(D_METHOD("set_audio_path", "v"), &SpineEventData::set_audio_path);
ClassDB::bind_method(D_METHOD("get_volume"), &SpineEventData::get_volume);
ClassDB::bind_method(D_METHOD("set_volume", "v"), &SpineEventData::set_volume);
ClassDB::bind_method(D_METHOD("get_balance"), &SpineEventData::get_balance);
Expand Down Expand Up @@ -79,6 +81,16 @@ void SpineEventData::set_string_value(const String &v) {
get_spine_object()->setStringValue(spine::String(v.utf8()));
}

String SpineEventData::get_audio_path() {
SPINE_CHECK(get_spine_object(), "")
return get_spine_object()->getAudioPath().buffer();
}

void SpineEventData::set_audio_path(const String &v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setAudioPath(spine::String(v.utf8()));
}

float SpineEventData::get_volume() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getVolume();
Expand Down
4 changes: 4 additions & 0 deletions spine-godot/spine_godot/SpineEventData.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,10 @@ class SpineEventData : public SpineSkeletonDataResourceOwnedObject<spine::EventD

void set_string_value(const String &v);

String get_audio_path();

void set_audio_path(const String &v);

float get_volume();

void set_volume(float v);
Expand Down