Releases: EvaisaDev/noita-online
Releases · EvaisaDev/noita-online
Noita Online - Release 1.18.5 (build 367)
Install instructions
- Download the
evaisa.mp-x-x-x-xxx.zip
, and extract the contents in your Noita mods folder. - Make sure that the folder is named
evaisa.mp
and that there is no folder nested inside of it.- (Sometimes when you extract a zip it creates a duplicate folder around the contents,)
- When you open the
evaisa.mp
folder there should be a bunch of folders and ainit.lua
file inside, if thats the case you did it correctly. - When you enable Noita Online in game, make sure to enable unsafe mods or you will not be able to.
- You can find the toggle on the right side of the mod list.
Patch notes
Bugfixes
- Changed lfs.dir to fs.dir which should fix some cases where special characters in file names would break mods.
Noita Online - Release 1.18.4 (build 366)
Install instructions
- Download the
evaisa.mp-x-x-x-xxx.zip
, and extract the contents in your Noita mods folder. - Make sure that the folder is named
evaisa.mp
and that there is no folder nested inside of it.- (Sometimes when you extract a zip it creates a duplicate folder around the contents,)
- When you open the
evaisa.mp
folder there should be a bunch of folders and ainit.lua
file inside, if thats the case you did it correctly. - When you enable Noita Online in game, make sure to enable unsafe mods or you will not be able to.
- You can find the toggle on the right side of the mod list.
Patch notes
Features
- Redesigned a bunch of menus such as Lobby Settings.
- Added player blacklist system
- When banning a player you are now asked whether you want to blacklist them from future lobbies.
- There is not currently a UI for un-blacklisting, this will need to be done by removing the files in
%appdata%/../locallow/nolla_games_noita/save00/evaisa.mp_bans
- Added keybinds system
- Added mod setting: Streamer Mode
- disables profile pictures and usernames.
- Added mod setting: Hide Lobby Code
- Censors lobby code in the join menu.
- Added profile pictures to lobby menu.
- Added Streaming App Detection
- When an application such as OBS is detected, you will get a popup asking if you want to enable streamer mode.
- This behaviour can be disabled in mod settings.
- Added custom_lobby_string function for gamemodes, which allows them to display custom data in the lobby list.
- Added player join and leave message
Changes
- Removed gamemode name from lobby list, as you can only see lobbies of your enabled gamemode anyway.
- Game version mismatches are now checked with lobbies, you can no longer join a lobby that runs a different Noita version.
- Chat input now wraps by characters if there are no spaces to split by, this should fix some issues with languages such as Chinese not wrapping correctly
- Lobbies are no longer marked with (Version Mismatch) or (Missing Gamemode)
- Lobbies are no longer joinable when there is a version mismatch.
- When you cannot join a lobby it will now be prefixed with a [?], when hovered over this will give you info about the lobby.
- In the case of a version mismatch this includes Online Version and Gamemode Version
- In the case of missing required mods this includes the list of mods.
- Changed how restarting games is handled, should generally work more cleanly.
- Invite players button now opens steam overlay.
- Changed off-screen markers to render over UI elements.
Bugfixes
- Player markers are now colored properly based on player ID.
- Player markers no longer leak Gui handles, which should improve performance.
- Fixed error caused when failing to leave a lobby correctly.
- Fixed issue where typing "!!" in chat would crash the chat Gui
- Lobby settings should now be synced properly when people join a game late.
Noita Online - Beta 1.5.4 (build 302)
Online - 1.5.4 (build 302)
Bugfixes
- Updated NoitaPatcher to fix a crash caused by new Noita Beta branch update.
Noita Online - Beta 1.5.3 (build 301)
Noita Online - 1.5.3 (build 301)
Bugfixes
- Updated NoitaPatcher
- Pausing workaround system is fixed now, game will stay unpaused again in latest Noita Beta branch. (Thanks Dexter)
Changes
- Noita Online & gamemode versions are now tagged as builds.
Noita Online - Beta 1.52
- Temporarily disabled the system that prevents the game from pausing, as this was making the mod crash on the latest Noita Beta branch.
Noita Online - Beta 1.5b
- Fix issue where if the version check server ever goes down the mod just stops working, now if that happens the mod just stops checking if you are on a specific release.
Noita Online - Beta 1.5
- Compatibility for latest noita version
- Noita Patcher should be less likely to falsely trip Anti-Virus software
- Added chat command system
- Added ability for host to select required mods, by clicking on themselves in the lobby list to see their mods, then toggling the required button
- Added lobby presets system
- Made scroll containers focus based, then will only be scrollable when hovered.
- Fixed bug where changing lobby settings during a match would only update them for the host
- Implement match end callback
- Lay foundations for future spectator mode
- Add popups system
- Display popup when steam is not connected
- Allow players to open steam workshop / external download links of mods by clicking on them.
- Display popup when mod update is required
- Add custom logger system
- Fix data corruption, and if data corruption occurs, automatically remove corrupted data so that people do not get stuck in mountain limbo.
- New chat system, with a custom chat input, it now supports holding down buttons, using arrow keys to move the cursor, typing while not hovering over the input, etc.
- Add setting for reversing chat direction.
- Added custom menu system for gamemodes in Noita Online
- Fixed issue where lobby data wasn't being updated during a run
- Fixed bug where when typing in a text input, when you pressed "t" it would open the chat
- Changed the way UI IDs are generated which should prevent some UI jank
- Removed Update Lobby Settings button, settings are updated as they are changed now.
- Add beta version check
- Added system for gamemodes to disallow joiners during matches