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Optimizes GLCM generation #22

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Optimizes GLCM generation #22

wants to merge 9 commits into from

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Eve-ning
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GLCM Optimization

By using convolution instead of frame_splitting we can speed up the GLCM for contrast and correlation by a lot.

However, entropy is not affected.

@Eve-ning
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Using bincount and view_as_windows instead of custom functions havled the processing time

@Eve-ning
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To PR into 0.0.4 branch instead

@Eve-ning Eve-ning closed this Sep 21, 2020
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