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useful library for writing memory into games like pubg in java no need to use c++

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writemem

Add it in your root build.gradle at the end of repositories:

allprojects {
	repositories {
		...
		maven { url 'https://jitpack.io' }
	}
}

Step 2. Add the dependency

dependencies {
        implementation 'com.github.ExploitTheLoop:writemem:Tag'
}

step 3 example

        AllTools.initUtil("包名");

        
        AllTools.memRange = MemRange.CA;

       
        System.err.println("开始范围搜索.....");
        ArrayList<Long> rangeSearchAddrs = MemorySearch.rangeSearch(12345, DataType.DWORD);
        System.err.println("范围搜索完毕!共: " + rangeSearchAddrs.size() + "个结果");

        System.err.println("开始偏移4匹配结果999...");
        ArrayList<Long> offsetSearchAddrs = MemorySearch.offsetSearch(999, 4, rangeSearchAddrs, DataType.DWORD);
        System.err.println("偏移搜索完成,共: " + offsetSearchAddrs.size() + "个结果!");
        int addrInfo = MemorySearch.getAddrInfo(offsetSearchAddrs.get(0), 0, DataType.DWORD);
        System.err.println("第一个数据为: " + addrInfo);

        
        ArrayList<Integer> addrInfos = MemorySearch.getAddrInfos(rangeSearchAddrs, 0, DataType.DWORD);
        System.err.println("范围搜索数据结果: ");
        for (int i = 0; i < addrInfos.size(); i++) {
            System.err.println(addrInfos.get(i));
        }

        
        ServerThread serverThread = MemorySearch.putAddrInfos(rangeSearchAddrs, 0, DataType.DWORD, 8088);

        
        serverThread.setState(false);

        
        MemoryWrite.addrWrite(54321,0,rangeSearchAddrs,DataType.DWORD);

        
        MemoryWrite.one = true;//将线程状态设置为true
        MemoryWrite.freezeAddrWrite(54321,0,rangeSearchAddrs,DataType.DWORD,300,ThreadNumber.ONE);

       
        MemoryWrite.one = false;//将对应的线程号设置为false即可关闭

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useful library for writing memory into games like pubg in java no need to use c++

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