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v9.6.2

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@ExtendReality-Bot ExtendReality-Bot released this 27 Nov 07:38
· 22 commits to master since this release

9.6.2 (2019-11-27)

Bug Fixes

  • RequiredBehaviourState: don't use isActiveAndEnabled (8d73d3d)

    Unity contains a bug wherein isActiveAndEnabled is false even though both enabled and gameObject.activeSelf are true.

    isActiveAndEnabled is largely a convenience and by checking enabled and gameObject.activeInHierarchy this issue is avoided while remaining functionally identical.