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More detailed unit info and small improvements #3060
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i will review more afterward
I know what you tried to mean with "less is better". But it isn't very explicit. I would advise you to change to "% of damage taken" Maybe it would be even better to do "% of resistance" Btw you really need to change "Othe Tactical Bomb" to "Ahwassa Bomb". Nobody will understand what "Othe Tactical Bomb" is. |
These are problems by design. It`s all special cases. |
Impossible to correctly describe presets. There is not enough data in the blueprint. |
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alright so pretty much all good. |
Side effect - showing teleport ACU as weapon. |
yeah well it's not that bad. Edit : same of Salvation which shows 70 dps |
I did not find a way to improve calculate the DPS. |
Reasons: Maybe this can be corrected through the blueprint. |
so rapidly i looked into the unit databases : for spooky unit database : https://github.com/spooky/unitdb You should look into their code to see how they calculate dps so you can improve the calculation for the displayed stat in the game. It seems that spooky can calculate T1 arty dps while normal database can't. Both can't calculate salvation dps. |
now other unit have wrong dps : |
i guess you can remove dps for kamikaze (doesn't make sense), after that it should be good to merge. |
fca0950 did you only add the projectile files, or did you edit them at the same time ? |
Edited a bit. I forgot to edit it as a separate commit. |
I understand you remade all the commits for sanity and to fix the commit mixing addition of files and modification of the same files, and i thank you for it. |
I checked the PR again and corrected all unnecessary changes. |
thanks i'll look into it. Ah yeah i didn't see that you fixed that already in the commit "Reverting unnecessary changes". |
UEF ACU
Cybran SACU
Presets
Partially improved describe presets and enhancements.
Impossible to fully correctly describe presets and enhancements. There is not enough data in the blueprint.