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Add new terrain shaders #4902

Merged
merged 42 commits into from
May 21, 2023
Merged

Add new terrain shaders #4902

merged 42 commits into from
May 21, 2023

Commits on May 6, 2023

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  2. Fix important typo

    BlackYps committed May 6, 2023
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  3. Mask out lower normal

    BlackYps committed May 6, 2023
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  4. Use full mask range

    BlackYps committed May 6, 2023
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  6. Improve scaled textures

    BlackYps committed May 6, 2023
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  7. Use macro texture again

    BlackYps committed May 6, 2023
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Commits on May 7, 2023

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  2. Bias mipmaps

    BlackYps committed May 7, 2023
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Commits on May 8, 2023

  1. Remove bias

    BlackYps committed May 8, 2023
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  4. Add far texture sampling

    BlackYps committed May 8, 2023
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  5. Normalize normals

    BlackYps committed May 8, 2023
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  6. Improve shadow mapping

    BlackYps committed May 8, 2023
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  7. Cast shadows on decals

    BlackYps committed May 8, 2023
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Commits on May 9, 2023

  1. Add ambient occlusion

    BlackYps committed May 9, 2023
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Commits on May 10, 2023

  1. Remove tex2Dbias

    BlackYps committed May 10, 2023
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  4. Add pbr terrain shader

    BlackYps committed May 10, 2023
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Commits on May 12, 2023

  1. Improve pbr terrain shader

    BlackYps committed May 12, 2023
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  2. Fix normal intensity scaling

    BlackYps committed May 12, 2023
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  3. Cleanup

    BlackYps committed May 12, 2023
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  4. Fix overlayNormal

    BlackYps committed May 12, 2023
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Commits on May 14, 2023

  1. Use PBR for decals

    BlackYps committed May 14, 2023
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Commits on May 15, 2023

  1. Fix PBR reflection artifacts

    BlackYps committed May 15, 2023
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  2. Cleanup

    BlackYps committed May 15, 2023
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  5. Cleanup

    BlackYps committed May 15, 2023
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  6. More cleanup

    BlackYps committed May 15, 2023
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Commits on May 16, 2023

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Commits on May 17, 2023

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Commits on May 18, 2023

  1. Improve PBR documentation

    BlackYps committed May 18, 2023
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  4. Refactor water calculation

    BlackYps committed May 18, 2023
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