Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Substance material .sbsar support #1959

Closed
QuackCola opened this issue Jun 20, 2022 · 3 comments
Closed

Substance material .sbsar support #1959

QuackCola opened this issue Jun 20, 2022 · 3 comments

Comments

@QuackCola
Copy link

QuackCola commented Jun 20, 2022

For?

S&Box, Other

What can't you do?

Unable to tweak & exposed parameters of a Substance Material .sbsar and view the changes within the S&box Editor.

How would you like it to work?

  1. Click on the .sbsar file within the assets browser

  2. Inspector will open up with the following

  • preview window of the material.
  • shader dropdown box ( simple, complex, etc )
  • ¹output checkboxes ( color, normal, rough, etc )
  • ²All Exposed parameters such as Output Size, Random Seed, etc.
  1. A button somewhere to save a .vmat when done tweaking the material. The final generated vtex files will be saved as well.

¹You would be able to toggle what texture maps you want to export.

²You would be able to tweak these parameters and see the material update in real-time in a preview window. Performance would be dependent on how complex the material happens to be.

What have you tried?

Load the .sbsar with Substance Player, tweak settings, export the textures to S&box, then finally create a material with the textures.

Additional context

While using substances player does the job well enough, I'd rather prefer an integrated, in-engine solution to tweak substance materials and view them with the appropriate shaders to see how my material will look "exactly" in-engine without having to first export and manually create a vmat.

@DoctorGurke
Copy link

This seems excessive for the editor when it's a proprietary format that has editors/tools already

@QuackCola
Copy link
Author

Yea..fair enough 😅 I guess, I don't know why I tend to sometimes suggest stuff like this. Even then integration would be dope though.

@handsomematt
Copy link
Member

This is something the community should be able to make a tool addon for really.

@handsomematt handsomematt closed this as not planned Won't fix, can't repro, duplicate, stale Jul 1, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants