To Configure the type of items to spawn on your players check the folder "mpmissions/DayZSurvival.chernarusplus/ScriptedMods/LoadOuts" Each Catagory is in a seperate .txt file If you wish to remove an item or add, make sure you follow the same layout as the file comes in. The Script will randomly select an item from each catagory. If you wish to remove a certain catagory simply leave the file empty or delete it. You can modify the lodaouts while the server is running! After you make your edits login as admin in game and use the Admin command /updateLoadouts
To edit the types of guns it spawns, go into the following file " mpmissions/DayZSurvival.chernarusplus/ScriptedMods/DayZSurvival.c " LINE 352 That function is a randomizer.
This might be helpful --> SpawnGunIn( PlayerBase player, string ClassName, bool isPrimary, TstringArray Attachments, TstringArray Extras)
This feature allows you to place a safezone anywhere on the map with a radius you wish for. To modify the safeZone area check this file " mpmissions/DayZSurvival.chernarusplus/ScriptedMods/SafeZoneFunctions "
This feature is just an easy way to place your CustomBuildings code in a tidy spot. Check the file " mpmissions/DayZSurvival.chernarusplus/ScriptedMods/BuildingSpawner.c" it does not matter how you spawn your buildings or set thier direction oritention etc, just make sure the script is inside the Void() to get executed on server startup A nice way to get buildings imported is to use the COM (Community Offline Mode from Arkensor). You can place buidlings and extract thier info. Thank @DannyDog for that feature
Simply Add your steam 64 ID into the file mpmissions/DayZSurvival.chernarusplus/ScriptedMods/Admins.txt" Set a server admin password in the server.cfg, in game login using the password. #login myPassword The Admintoolset feature can be found here: https://pastebin.com/GGrCDg3f
This feature creates two files in the server profile ( if you use -instance command line it would be placed there ) the serevr profile is in Documents folder by deafult (its where your logs are). provides detailed kill log and records players stats such as total deaths and total kills on the server. This feature is implemented within the mod.
Random preset messages popup for all players. To change the messages check the file " mpmissions/DayZSurvival.chernarusplus/ScriptedMods/MOTDMessages.c "
How to generate new loot positions for your custom buildings: https://pastebin.com/FqunXuzc
Below is a list of scripts/codebases/githubs/etc used to make this repack, credits are added if available for each script repack
GitHUB: https://github.com/Da0ne/DZMods
Sen(zalexki)KillScore system https://github.com/zalexki?
-MOTD isnt working -New Loadout feature does not attach secondary weapon attachmnets (pistol/weapon that is placed within an inventory container). -SafeZone Godmode is not really godmode thats because the damage fucntions are hard-codded into the game engine.