[Draft] Add Hybrid GPU and environment variable functionality to gamemoderun #131
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This adds the functionality to run games started with gamemoderun on a secondary gpu, and also makes it easy to implement additional functionality to gamemoderun, which can only be controlled before the game is started.
The code is mostly ready, but to make this work we need a clean output if calling
gamemoded -e
.At the moment I achieve this by removing the line where the config is loaded. Since this is a information that's sometimes useful, a workaround for this is required.
This closes #20 and needs a rewriting of #87.