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error.go
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error.go
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// Copyright 2009-2012 Joubin Houshyar
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package redis
import (
"fmt"
"log"
"net"
"reflect"
)
// ----------------------------------------------------------------------------
// redis.Error
// ----------------------------------------------------------------------------
// Go-Redis API level error type
//
type Error interface {
error
// if true Error is a RedisError
IsRedisError() bool
}
// ----------------------------------------------------------------------
// Go-Redis System Errors or Bugs
// ----------------------------------------------------------------------
// A system level error, ranging from connectivity issues to
// detected bugs. Basically anything other than an Redis Server ERR.
//
// System errors can (and typically do) have an underlying Go std. lib
// or 3rd party lib error cause, such as net.Error, etc.
type SystemError interface {
Cause() error
}
// supports SystemError interface
type systemError struct {
msg string
cause error
}
func newSystemError(msg string) Error {
return newSystemErrorWithCause(msg, nil)
}
func newSystemErrorf(format string, args ...interface{}) Error {
return newSystemError(fmt.Sprintf(format, args...))
}
func newSystemErrorWithCause(msg string, cause error) Error {
e := &systemError{
msg: msg,
cause: cause,
}
return e
}
// See: redis.Error#IsRedisError()
func (e *systemError) IsRedisError() bool { return false }
func (e *systemError) Error() string {
cause := ""
if e.cause != nil {
cause = fmt.Sprintf(" [cause: %s]", e.cause.Error())
}
return fmt.Sprintf("SYSTEM_ERROR - %s%s", e.msg, cause)
}
func (e *systemError) Cause() error {
return e.cause
}
// ----------------------------------------------------------------------
// Redis Server Errors
// ----------------------------------------------------------------------
// ERR Errors returned by the Redis server e.g. for bad AUTH password.
type RedisError interface {
Message() string
}
type redisError struct {
msg string
}
func newRedisError(msg string) Error {
e := &redisError{
msg: msg,
}
return e
}
// See: redis.Error#IsRedisError()
func (e *redisError) IsRedisError() bool { return true }
func (e *redisError) Error() string {
return fmt.Sprintf("REDIS_ERROR - %s", e.msg)
}
// ----------------------------------------------------------------------
// error handling helper functions
// ----------------------------------------------------------------------
func onRecover(e interface{}, info string) (err Error) {
if e != nil {
switch {
case isSystemError(e):
return e.(Error)
case isGenericError(e):
return newSystemErrorWithCause(info, e.(error))
default:
return newSystemErrorf(info+" - recovered: %s", e)
}
}
return nil
}
func isGenericError(e interface{}) bool {
if e != nil && !(isRedisError(e) || isSystemError(e)) {
return true
}
return false
}
func isSystemError(e interface{}) bool {
if e != nil && reflect.TypeOf(e).Implements(reflect.TypeOf((*SystemError)(nil)).Elem()) {
return true
}
return false
}
func isRedisError(e interface{}) bool {
if e != nil && reflect.TypeOf(e).Implements(reflect.TypeOf((*RedisError)(nil)).Elem()) {
return true
}
return false
}
func isNetError(e interface{}) bool {
if e != nil && reflect.TypeOf(e).Implements(reflect.TypeOf((*net.Error)(nil)).Elem()) {
return true
}
return false
}
// ----------------------------------------------------------------------
// temp legacy junk
// ----------------------------------------------------------------------
// REVU - debug level should be handled in log
// TODO - redo log
// TODO - all errors should log on new
// utility function emits log if _debug flag /debug() is true
// Error is returned.
// usage:
// foo, e := FooBar()
// if e != nil {
// return withError(e)
// }
func withError(e Error) Error {
if debug() {
log.Println(e)
}
return e
}