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My New Scripts #2
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Generally for Items, but also things like Pokemon Link and Join Avenue
See added README for information
See added README for information
See added README for information
See added README for information
See added README for information
See added README for information
See added README for information
See added README for Information
See added README for information
Probably should have added this first :p
I'll give this a more thorough look over the coming days. I do already have a few comments:
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Thank you for your feedback. A lot of these scripts I made several months ago before I knew how to use the more intricate features such as repeating values and .bin files. For example, the All S and MAX Powers I made over the summer before yours was added. The Join Avenue script was mainly for myself but thought it might be useful to someone in case someone wanted to make their own. I can probably clean the repeating ones up if that is necessary. Also, about the double Relic crown. One of them is mislabeled and should yield massive amounts of nuggets instead, |
Was mislabeled as another Relic Crown Script
The max Nugget script was mislabeled as another Relic Crown Script and fixed a typo in the Black City White Forest Set 1 code
I've taken another look through this and have a few more notes/comments/questions:
I still have testing and research I need to do on some of your scripts which I will be doing over time. Feel free to make whatever edits you want, but I'll probably make a brand new commit of my own with what I feel is worth adding and credit you for it. |
Here is my response to your comments With the Items: It’s up to you. I use them for my own purposes, because sometimes you just want a small cash injection without setting it to max With x65535: like before it’s your call, but I think you should keep at least x65535 for slot 1 of the various bags and put it under illegal scripts so it can be the individual user’s choice whether or not they wish to use them. I just want the option to be there. People Passed: These codes were just to satisfy a personal pet peeve of the game counting every single time my games communicated with each other Reset Geonet: I don’t really know. I just made that code because you can’t change it in game and if I moved, I didn’t want my location to be off without having to reset the whole game. It worked for me so I didn’t put much thought into it. Reset N and Shadow Triad: These scripts are together because they are the two battles you can only do once a season and I didn’t like having to change the clock or wait a whole month for a rematch. The primary reason they are together is for convenience sake. Perhaps it should be renamed to something like “Reset Seasonal Battles” but I thought most people wouldn’t know exactly which battles they refer to. I’d like to add the option for the first Cynthia battle in there. But I need to replay the game in order to find the offset Set 49 Flags: Yes, in my experience, acquiring one more will turn your flag platinum. Although I tested it when I already had a Gold Flag. I also felt that 9999999 or whatever flags just didn’t look good. Reset Sinjoh Ruins: Tested with both types of Arceus and yes. The script COMPLETELY resets the whole event. So you can complete both events, run the script and do it again. Yes, this resets the chosen Pokemon as well. It is also safe to use it in between the events but I wouldn’t use it when the event is already in progress Reset Pokebeans: I replaced the old code with the updated code and had no trouble compiling. Did you erase the original from your list? I have also have to ask wether or not these scripts will be compatible with the new PKSM as I am afraid that the new rewrite will break all of my scripts. I asked on Discord a couple of weeks ago and was told that they would still work under “Legacy Scripts” or something. p.s: I also made codes to alter the Experience received by Pokemon in the day-care for all Gen 4, 5, and 6 games. For example, one of them will add 1,000,000 exp to both Pokémon in the day-care. The reason for this is that especially in Gen 4, it can take a while to give 50+ rare candies to one Pokémon to get it leveled up. Should I add these as well? |
I made a local clone after you made the changes and used genScripts.py to make all the new ones at once and encountered the errors in your Pokebeans scripts PKSM-Scripts/src/scriptsSM.txt Line 96 in 5d68410
PKSM-Scripts/src/scriptsUSUM.txt Line 151 in 5d68410
Hopefully you now see what I mean by repeating the script name All existing scripts, including the ones in this PR, will be compatible with the rewrite (PKSMv6). "Legacy" just refers to non-picoC scripts. You're welcome to add whatever scripts you want to this PR. I'll eventually see to it that everything that needs it gets tested. |
I merged in all your scripts that I felt deserved to be added in 8086bd9, although I didn't test many of them so I haven't confirmed for myself whether they all work There were a few scripts I thought would be good additions (such as the DPPt Honey Tree ones), but combined as picoC scripts rather than these individual simple versions. |
I have been making scripts ever since the feature was added and have been wanting to contribute what I have created so others can use them as well. So I added all of the new scripts and data. More details about what has been added are compiled within a README text which is within the src folder but will also be attached here. I have tested almost all of them, but backups are still recommended.
README.txt