A miniaudio wrapper for c#
Init the audio engine
AudioPlatform.Startup();
Load a sound and get the handle
var handle = AudioPlatform.LoadSound("my-sound-file.wav");
Play a sound
AudioPlatform.Play(handle);
Unload a sound
AudioPlatform.UnloadSound(ref handle);
Unitialize the audio engine
AudioPlatform.Dispose();