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KeeperFX: Tux Edition 1.4.0.5653
·
313 commits
to alpha
since this release
Replaces 1.4.0.5652. One fix on top of it and nothing else:
- Positioned script messages no longer wear random icons.
DISPLAY_INFORMATION_WITH_POS(text, x, y)
fed its y coordinate to the custom-icon parser — an upstream slip in the custom-icon feature, and
get_icon_idon a number is justatoi— so a message placed at y=154 showed the alarm-trap
lightning bolt, at y=112 the Hold Audience gate, at y=55 the guard post: the wrong picture, drawn
at its own size, spilling out of the message column and blinking while unread. Found in a tutorial
map; every map that places information messages was affected. The icon is read only for the form
that takes one.
Saved games from 1.4.0.5652 load unchanged; the game-state layout is untouched.