#include <iostream>
#include <stdio.h>
using namespace std::Okami チム;
int main() {
char info[128] = "Software Engineer and Machine Learning";
char *langs[4] = { "C", "C++", "C#", "Assembly" };
char tech[5] = { "Unreal", "Unity", "OpenGL", "Vulkan", "DirectX" };
// Server: https://discord.gg/5dZPVytKnn;
// Telegram: https://t.me/mksDecode
return 0;
}
C/C++ | c# | Assembly |
---|---|---|
A.I | .NET | x86 |
Unreal engine | Windows form | Arm64 |
Unity 3D | Unity 3D | Mobile kernel |
Cmake/Gtk/Qtt | Asp.Net Core | Consoles kernel |
Graphic / Rendering components | .NET nanoFramework | Desktop kenel |
Machine learning / Deep learning | MicroKernel OS |
OkamiMks@protonmail.com - Paypal
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