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Add bonuses for weapon/armor qualities and talents #28

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DanteCortez opened this issue Apr 21, 2022 · 2 comments
Open

Add bonuses for weapon/armor qualities and talents #28

DanteCortez opened this issue Apr 21, 2022 · 2 comments

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@DanteCortez
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For example, a Fine pistol has +1 to the attack roll, an Effective pistol gets +1 to damage, and the Gunfighter specialization/talent gives +1 to attack and damage for a class of ranged weapons. Similarly, Effective armor gets a +1 armor bonus. (Armor isn't working right either, but that's already on the issues list.) There's the "Manual" option for weapon damage, but that removes the automatic +PER bonus (and requires offline bookkeeping).

Possibly the complete compendium will address qualities and talents?

@Poetisle
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I'm not the maintainer but I think I can address qualities but not talents. Qualities doesn't seem like something that needs a compendium to fix. Talents is a very mixed bag with deep integration with focuses, stunts, and situational modifiers. Focuses would have to become items, just to get in the door. You'll also need to implement stunts. I can't see how that can be done without a compendium of system information.

@Foxfyre
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Foxfyre commented May 13, 2022 via email

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3 participants