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An implementation of a local multiplayer Parcheesi game for 2 to 4 players.

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LudoM

An implementation of a local multiplayer Parcheesi game for 2 to 4 players.
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Table of Contents
  1. About The Project
  2. Getting Started
  3. Usage
  4. Contributing
  5. License
  6. Contact
  7. Acknowledgments

About The Project

Product Name Screen Shot
An excellent proposal for practicing object-oriented programming and the Model-View-Controller, State Machine, and Observer design patterns is with a playful idea. From here arises LudoM, a Java implementation of the famous Parcheesi game for 2 to 4 players.

This development was done within an academic framework where agile methodologies were put into practice, and relevant documentation was produced. The associated documents can be reviewed in the folder LudoM.Documentos.

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Built With

  • Java
  • IntelliJ IDEA

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Getting Started

Prerequisites

Access the installation instructions for the following dependencies.

Installation

  1. Clone the repo

    git clone https://github.com/Fran-cio/ludoM.git
  2. Open the project Step 2

  3. Run Main

    Step 3

    Most likely, at this step, the appropriate JDK will be installed if you haven't installed it previously.

Usage

Once the program is started, the following subtle graphical interface is displayed, allowing you to select the number of players.

Once the number of players is selected, the game automatically begins with the player 1 rolling the dice until a 6 is rolled. From there, the conventional [rules](https://www.mastersofgames.com/rules/parchis-rules-instructions-guide.html) of Parcheesi are followed.

The game information is displayed on the right side of the screen, where it specifies the pieces in play, the piece number, its status on the board, and its position in coordinates.

The player makes their move by pressing the numbers from 1 to 4, indicating the piece with which they want to make the move.

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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License

Distributed under the Beerware License🍻. See LICENSE.txt for more information.

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Contact

Francisco Ciordia Cantarella - francisco.ciordia.cantarella@gmail.com

Project Link: https://github.com/Fran-Cio/ludoM

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Acknowledgments

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An implementation of a local multiplayer Parcheesi game for 2 to 4 players.

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