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A small, happy, dynamic MicroORM for .NET that will love you forever.
Your friendly static documentation generator, using markdown files to build the content.
Bench code which tests entity materialization speed of various .NET data access / ORM implementations
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in it…
A small set of effects for Reshade
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