FPSFrenzy
is an online multiplayer first-person shooter (FPS) game developed using Unity and C#.
The project was built focusing on networking principles and the Photon Pun networking system to create a seamless online experience.
- First-Person Character Movement: Smooth and responsive FPS controls.
- Networking and Multiplayer Management: Handle player connections, game state synchronization, and player tracking.
- Multiplayer Map Management: Multiple maps with dynamic rotation.
- Leaderboard System: Real-time player kill/death tracking.
- Full Audio Systems: Integrated sound effects and music.
- Interactive Menus: User-friendly and responsive in-game menus.
- Unity Game Engine: Core platform for development and design.
- C# Programming Language: Primary language for game logic.
- Photon Pun Networking: Powers the multiplayer and networking features.
FPSFrenzy
is licensed under the MIT License.
© Franz Lor