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GodotXliff

Note: You are looking at the 4.x branch. For Godot 3.x, click here.

XLIFF translation importer for Godot.

While the main motivation was handling files exported by Weblate, it currently supports a reasonable subset of both XLIFF 1.2 and 2.0.

What

XLIFF is an XML-based format for storing localization data. If you have separate XLIFF files for each language in your project, this plugin can help you use them.

Why

The Godot engine natively supports translations in CSV and PO formats, but those may not be the best choice for some workflows.

Instructions

  • Copy the addons folder into your project root.
  • Enable the plugin in your Project Settings > Plugins tab.
  • Import your files as XLIFF.
  • (Recommended) Add your resource files to Project Settings > Localization > Translations, so they can be automatically loaded on game startup.

License

GodotXliff is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0).

See LICENSE-APACHE and LICENSE-MIT for details.