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This demo and source was released on April 12th 2011 during the Humble Frozenbyte Bundle
C++ C Objective-C
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Latest commit 5a322ce May 27, 2011 @turol turol Improvements for msvgcc hack
Game can now be built with msvgcc hack. The built binary should work.
Automatic dependency generation does not work because includes have been
used inconsistently.
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binaries Better example configurations May 27, 2011
claw_proto Moved the sub directories to the root of the repo. May 24, 2011
container
convert Moved the sub directories to the root of the repo. May 24, 2011
editor Moved the sub directories to the root of the repo. May 24, 2011
filesystem Better example configurations May 27, 2011
game
launcher_mac Moved the sub directories to the root of the repo. May 24, 2011
mingw Better example configurations May 27, 2011
msvgcc Improvements for msvgcc hack May 27, 2011
net Moved the sub directories to the root of the repo. May 24, 2011
ogui Moved the sub directories to the root of the repo. May 24, 2011
particle_editor Moved the sub directories to the root of the repo. May 24, 2011
particle_editor2 Improvements for msvgcc hack May 27, 2011
physics Improvements for msvgcc hack May 27, 2011
project_common
sound Moved the sub directories to the root of the repo. May 24, 2011
storm
system Moved the sub directories to the root of the repo. May 24, 2011
ui Moved the sub directories to the root of the repo. May 24, 2011
util Improvements for msvgcc hack May 27, 2011
viewer Moved the sub directories to the root of the repo. May 24, 2011
.gitignore Add .gitignore file and some patterns May 24, 2011
LICENSE.txt Revert "Added the Linux and Mac OS X source release." May 24, 2011
LICENSE_LinuxMac.txt Added the Linux/Mac OS X changes. May 24, 2011
module.mk Remove mingw from list of subdirectories May 24, 2011
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