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ONScripter-EN-devkit

The official development & translation kit for the ONScripter-EN novel game engine

Last Updated

2 June 2024

About

This repository is not yet complete; expect significant change. Oh, what change, you ask? Here are some of the currently planned resources:

  • A copy of the updated command reference
  • Copies of the tools included with ONScripter and ONScripter-EN for working with game filetypes (nsa, ns2, ns3, sar, dat, &c.) for Windows, Mac and Linux
  • Tutorials based on (but far better than) the ONScripter-EN guide on my website, including a generic introduction to ONScripter-EN followed by both in-depth information for game developers as well as lighter-weight information for translators
  • Potentially documentation containing more in-depth information about the working of onsen, including niche and undocumented features (of which I know a few, and I know (@chaoskaiser72 certainly knows some) as well as features and techniques not mentioned in any documentation such as @chaoskaiser's list of ons.cfg options
  • Potentially the as-of-yet untranslated NScrLUA API reference from Senzogawa
  • Contact details and any other little pieces of information relevant to game developers and translators specifically, that ordinary users wouldn't need to know

In the meantime, why not chat with us on Discord?

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Updated devkit for use with ONScripter-EN (https://github.com/galladite27/onscripter-en).

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