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Releases: GalleanDev/Gallean
Release list
Gallean 0.11.4
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.11.4-win-x64.zip --repo GalleanDev/Gallean
Changes since 0.11.3
- Show both primary and secondary attack accuracy in unit details.
- Start custom scenarios with a leader of the suggested level.
Gallean 0.11.3
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.11.3-win-x64.zip --repo GalleanDev/Gallean
Changes since 0.11.2
- Fixed: damage over time attacks such as poison and frostbite did not scale with dynamic levels.
- Fixed: the leader upgrade selector showed already known upgrades.
- Fixed:
Auto-fit partycommand did not consider learned leader abilities for equipment.
Gallean 0.11.2
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.11.2-win-x64.zip --repo GalleanDev/Gallean
Changes since 0.11.1
- Revamp the secondary attack damage display in unit details.
- Show hotkey underlines on the buttons such as Capital and Spellbook.
- Increase the shown number of inventory slots on the City tab.
- Reduce the battle unit highlight glow.
- Add hotkey (I) for the Auto-resolve command in battle (thanks @Mordret-PL).
- Add U as an alternative hotkey for the Quest command.
- Fixed: audio not following the current output device (thanks @Mordret-PL).
- Fixed: invalid battle layout on screens with ratios more than 21:9.
- Fixed: mismatching leader modifier lists in unit details and in Party tab.
- Fixed: orbs and talismans could be used more than once per battle.
- Fixed: leader ability names did not match the original texts.
- Fixed: the city inventory did not show items when there was no leader.
- Fixed: Clans and Undead boat sprites were swapped.
- Fixed: doppelganger enemies were not highlighted.
- Fixed: invalid summon marker over a large unit corpse for a small summon.
- Fixed: some inventory panels were not fully filled with slots on large screens.
- Fixed: layout shifts in the inventory tabs.
Gallean 0.11.1
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.11.1-win-x64.zip --repo GalleanDev/Gallean
Changes since 0.11.0
- Mirror garrison portraits in city details in the world view.
- Fixed: popups were scaled incorrectly with
SmallandLargeinterface size setting. - Fixed: interface pixel snapping issues with
SmallandLargeinterface size setting. - Fixed: drag images not shown in the merchant views.
Gallean 0.11.0
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.11.0-win-x64.zip --repo GalleanDev/Gallean
Changelog
- New: macOS support (thanks @mishmish-dev).
- New: "Transfer all items" command in the City and Exchange tabs.
- New: "Interface size" setting with
Small,NormalandLargevalues that replaces the UI scaling setting. - New: item grouping in the inventory.
- Increase the zoom limits in the world view.
- Mirror portraits of retreating and retreated units in battle.
- Fixed: defenders could not retreat.
- Fixed: fear attacks did not work on defenders.
- Fixed: maximum hitpoints were not animated on unit upgrades and transformations.
- Fixed: dragged units were facing the wrong direction.
- Fixed: the world view zoom worked differently with different UI scaling settings.
- Fixed: incorrect icon placement on Next and Previous buttons.
Gallean 0.10.1
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.10.1-win-x64.zip --repo GalleanDev/Gallean
Changes since 0.10.0
- New: world movement speed setting.
- Show spell casting cost in mage tower item details.
- Mirror defender unit portraits in battle, tabs, unit details.
- Mirror unit portraits in scenario event popups and quest history.
- Mark upgrade and requirement buildings differently in the Buildings tab.
- Fixed: heal attacks did not scale with dynamic unit levels.
- Fixed: enemy stacks in cities incorrectly had zone of control.
- Fixed: captured cities were sometimes incorrectly displayed as objectives, such as in the
Bethrezen's Retreatscenario. - Fixed: battle hotkeys sometimes did not work after clicking.
- Fixed: the world AI could incorrectly pursue scenario targets, such as in the
Lost Runesscenario. - Fixed: clipped glow in garrison "add unit" slots.
- Fixed: unable to buy a large unit from one of its two slots.
Gallean 0.10.0
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.10.0-win-x64.zip --repo GalleanDev/Gallean
Changelog
- New: the world AI plants and removes rods.
- Revamp display of attack source in the unit details.
- Revamp display of wards/immunities in the unit details.
- Show attack reach in the unit details.
- Show recommended upgrades in the leader upgrade view.
- Persist postponed leader upgrades rather than reprompting about them on every turn.
- Saving a game now immediately returns to the world view.
- The Buildings tab now marks available buildings with a plus sign.
- Make the "Hire unit" buttons more distinct in the city garrison.
- Allow selecting stacks with the 1, 2, 3, 4 and 5 keys in the world view.
- The world AI now creates more fighting stacks with the spare resources.
- The world AI now varies the stack leader types, instead of always starting with a melee fighter.
- The world AI can now swap with a stack occupying a city if the incoming stack needs healing.
- Fixed: invalid target hitpoint count after transformations such as polymorph.
- Fixed: invalid target level after transformations such as polymorph.
- Fixed: units may show an unexpected "Pending upgrade" status after transformations such as polymorph.
- Fixed: stacks inside a city did not get city protection bonuses when attacked.
- Fixed: the Party tab always showed 6 as the stack leadership.
- Fixed: some scenario briefings showed incorrectly joined words, such as "lostson" instead of "lost son".
- Fixed: incomplete battle logs after skipping a unit turn.
- Fixed: destroying an enemy stack with items did not show the "Items received" message.
Gallean 0.9.1
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.9.1-win-x64.zip --repo GalleanDev/Gallean
Changes since 0.9.1
- Fixed: the world AI may not attack targets that block its path in some circumstances, such as in
Uther's Bloodscenario. - Fixed: the world AI can stop hiring new leaders in some circumstances.
Gallean 0.9.0
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.9.0-win-x64.zip --repo GalleanDev/Gallean
Changelog
- New: a Quest view with the current scenario messages and objective.
- New: battle log.
- Show spellbook tab in the capital view.
- Show casting cost for staffs in item details.
- Open the capital view when clicking the lord portrait.
- Fixed: unable to partially heal a unit using Temple.
- Fixed: the battle AI can issue spurious defend commands.
- Fixed: incorrect resource node ownership immediately after planting a rod.
- Fixed: drain attacks could result in an invalid animated hitpoint count in the unit grid.
- Fixed: too strong lighting from large attack effects, such as the
Death Knightattack. - Fixed: camera may jump between scenario locations, such as at the start of
Uther's Bloodscenario. - Fixed: capital guardians could be transformed.
- Fixed: capturing the last capital ended scenarios that have separate win conditions.
- Fixed: long unit names were truncated in stack details.
- Fixed: incorrect accuracy shown in unit details for AI player units.
Gallean 0.8.1
Gallean is a cross-platform remake of Disciples II: Rise of the Elves with every campaign and scenario, the original rules, and visuals rebuilt for 4K with dynamic lighting.
Read more about the project on the Gallean website and in the Remaking Disciples 2 post.
Tip
Every release is built by GitHub Actions from the tagged source and has a signed build attestation. To check that a download is exactly what the workflow produced, run the following command with the GitHub CLI:
gh attestation verify Gallean-0.8.1-win-x64.zip --repo GalleanDev/Gallean
Changes since 0.8.0
- Fixed: scenario spell summons could join an incorrect player, as in the Broken Seal mission.
- Fixed: AI summons no longer go after targets they cannot reach during their lifetime.
- Fixed: clipped outline around the version number in the main menu.