Skip to content
This repository has been archived by the owner on Mar 30, 2019. It is now read-only.
/ ScintillaGL Public archive
forked from sopyer/ScintillaGL

Originally a port of Scintilla to OpenGL, now kindof a livecoding tool.

License

Notifications You must be signed in to change notification settings

Gargaj/ScintillaGL

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

61 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

This project has been succeeded by https://github.com/Gargaj/Bonzomatic - please contribute to that instead.

Building

Code is windows only, to build use ScintillaGL.sln with MSVC2010.

Demo keys

  • F5 - compile current shader and link current program
  • F11 - show/hide shader editor layout
  • Alt-F4 - exit program

License

It's complicated, but all my code should be under zlib license. All original code, even if it is modified by me, I think is still under scintilla license, so not sure. Scintilla is licensed under some very permissive license.

Contains code from The Plastic Live Coding Tool: http://www.pouet.net/topic.php?which=9881&page=1

About

Originally a port of Scintilla to OpenGL, now kindof a livecoding tool.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 91.6%
  • C 8.0%
  • Python 0.4%