This project has been succeeded by https://github.com/Gargaj/Bonzomatic - please contribute to that instead.
Code is windows only, to build use ScintillaGL.sln with MSVC2010.
- F5 - compile current shader and link current program
- F11 - show/hide shader editor layout
- Alt-F4 - exit program
It's complicated, but all my code should be under zlib license. All original code, even if it is modified by me, I think is still under scintilla license, so not sure. Scintilla is licensed under some very permissive license.
Contains code from The Plastic Live Coding Tool: http://www.pouet.net/topic.php?which=9881&page=1