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0.6.1 Sickness overhaul + hot fix

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@GarwelGarwel GarwelGarwel released this 26 May 19:23
· 736 commits to master since this release
  • Added: Kerbals on missions can catch infection from their crewmates
  • Added: Incubation period when the kerbal is contagious but shows no signs of the sickness
  • Added: Scientists and Medics help cure sickness much sooner (when enough are present)
  • Added: Kerbals have temporary immunity from sickness after recovering from it
  • Added: Mobile Processing Lab halves effects of sickness
  • Changed: Events settings are now defined through average periods/duration instead of daily chance (should be more convenient)
  • Changed: Part module info is again displayed even if KH is disabled
  • Fixed: Freeze on loading screen