- Carreau
- Gat
- Coldsteelj
- Many others!
I am in their debt for the open source code, the many, many forum posts that I was able to learn key details of modding from, and of course the original mod itself without which I wouldn't have ever come down this road. So thank you deeply for opening me up to this weird and arduous path.
I'm working on this mod as a service to the community, and to myself. After a long time of working on Vore4Fallout I felt it was time to try to return to the community and repair and improve this much-beloved mod.
- Install the recommended extension,
joelday.papyrus-lang-vscode
. - You should have Fallout 4 and the creation kit installed to the typical Steam location. Launch each of them at least once.
- Build the scripts with /Terminal -> Run Task.../ and pick
pyro: Compile Project (FalloutVore.ppj)
- Build the packages/mod with the task
Powershell: dev
- Hardlink the pkg directory into your mod staging directory
New-Item -ItemType Junction -Name FalloutVore -Value '..\Fallout Vore\pkg'
- (re)launch Vortex
- Build the scripts with /Terminal -> Run Task.../ and pick
pyro: Compile Project (FalloutVore.ppj)
- Build the packages/mod with the task
Powershell: build
- Drag the zip file from
.\dist
into Vortex to install.