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6 | 6 | Cartesian, circular and geographic. While their use is slightly different,
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7 | 7 | they all share common modifiers that affect how they are displayed.
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8 | 8 | We must specify the vector type and the modifiers by passing the corresponding
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9 |
| -shortcuts listed below to the ``style``` argument. Additionally, we must define |
| 9 | +shortcuts listed below to the ``style`` argument. Additionally, we must define |
10 | 10 | the vector directions (angle and length, azimuth and length, or x and y
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11 | 11 | components) via the ``direction`` argument.
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12 | 12 |
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13 | 13 | The following vectors are available:
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14 | 14 |
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15 | 15 | - **v**: cartesian
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16 |
| -- **m**: circular |
| 16 | +- **m**: circular (math angle arc) |
17 | 17 | - **=**: geographic
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18 | 18 |
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19 | 19 | Upper-case versions **V** and **M** are similar to **v** and **m** but expect geographic
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35 | 35 | idx = 1
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36 | 36 |
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37 | 37 | for vecstyle in [
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38 |
| - "v0.5c+e", # (1) simple vector with arrow head at the end |
| 38 | + "v0.5c+e", # (1) simple vector (angle of 0 degrees and length of 4) with arrow head at the end |
39 | 39 | "v0.3c+bc+ea+a80", # (2) vector with arrow head at the end and a circle at the beginning
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40 | 40 | "v0.3c+bt+et+a80", # (3) vector with terminal lines at beginning and end
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41 | 41 | "v0.85c+bi+ea+h0.5", # (4) vector with tail at the beginning and an arrow with modified vector head at the end
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55 | 55 | vectorsv = [
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56 | 56 | ["v1.2c+e+b+h0.5", "lightgreen", "4p,seagreen"], # (6)
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57 | 57 | ["v1.2c+bi+eA+h0.2", "lightblue", "2p,dodgerblue4"], # (7)
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58 |
| - ["v1.3c+bi+ea+h0.4+r", "orchid", "2p,darkmagenta"], # (8) |
| 58 | + ["v1.3c+bi+ea+h0.4+r", "white", "2p,darkmagenta"], # (8) |
59 | 59 | ]
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60 | 60 |
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61 | 61 | for vector in vectorsv:
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