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A little step-brother of OpenSim (opensimulator.org), written in Lua+C
Geramy/cosimus
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Cosimus is what I'd like to call a "little stepbrother" of the OpenSimulator (opensimulator.org) It's MIT-licensed, see COPYRIGHT file for more details. At this stage it is more of a "tinkerbox" not suitable for anything useful, which I just thought to share with the world, but eventually it might evolve into something more promising. The philosophy of this project can be summarized with a couple of quotes: "Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away." -- Antoine de Saint-Exupery "Everything should be made as simple as possible, but not simpler." -- Albert Einstein So the ultimate goal is to find that magic point :-) As such, there are some decisions that I made: - There are only C and Lua as languages. Sorry, no Ruby/Lisp/C++/C#/Java :) - The target architecture is x86-32/Linux, for now - A lot of "database-like" stuff is stored simply in Lua code form, however possibly in the future sqlite may be added. - All communications between the components, even on a standalone box, are done via TCP/UDP sockets - this ensures there is only one code path to test instead of two. - Where possible, be compatible with OpenSimulator. --------------------------------------------------------------------------- Running the code: apt-get install build-essential libreadline-dev libzzip-dev xutils-dev libssl-dev make cd cosimus ./cosimus main.lua then connect your viewer with -loginuri http://127.0.0.1:7777/login (obviously the viewer will need to run on the same host) -------------------------------------------------------------------------- Getting the patches in: fork the project on the github, and drop me an email with your repository, I might pull :) -------------------------------------------------------------------------- A bit more about internals: Basically it's a custom Lua interpreter with some libs pre-built-in. The non-standard libs include: supp_src - my "various" code. There's a lot of code there now that is not used, the intent is to reuse it later on when/if some parts will be pushed down from lua to C. fmv_src - "functional MV packet parsing". Mostly autogenerated. pktsmv - misc lib going along with fmv_src. Should probably be merged there. cosimus - this is the main location - glue C code and bootstrap Lua script - the bulk of the Lua code.
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A little step-brother of OpenSim (opensimulator.org), written in Lua+C
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