Customized version of classic Bomberman. A project for the AI course of University of Calabria. Tools:
- DLV (https://www.mat.unical.it/informatica/IntelligenzaArtificiale?action=AttachFile&do=get&target=idlv-wasp-quick-reference.pdf)
- Gradle (https://docs.gradle.org/current/userguide/userguide.html)
Clone project ed execute porcoman.jar
COMMAND:
- PRESS SPACE to active Player AI
- PRESS E to active Enemy AI
MANUAL COMMAND:
- W, A, S, D to move player
- Z to place bomb
- R to restart level