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Implement basic collision hands #490

Merged
merged 1 commit into from
Aug 2, 2023

Commits on Aug 2, 2023

  1. Implement collision hands

    This commit implements basic collision hands by:
    - Adding a new XRToolsCollisionHand script and scenes with physics priority of -90 (after body, but before everything else)
    - Adding collision exclusions between XRToolsCollisionHand and any held XRToolsPickable
    - Modified XRToolsPickable to track held objects to the ancestor XRController3D
    - Modified XRToolsClimbable so it creates dynamic grab "handles" when grabbed by the player
    - Modified XRToolsMovementClimb to use the dynamic grab "handles"
    
    Co-Authored-By: Miodrag Sejic <56046022+DigitalN8m4r3@users.noreply.github.com>
    Malcolmnixon and DigitalN8m4r3 committed Aug 2, 2023
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