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Godot OpenXR 1.3.0

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@BastiaanOlij BastiaanOlij released this 15 Jul 04:35
· 5 commits to master since this release
  • Added default interaction profiles for Samsung Odyssey, HTC Cosmos, HTC Focus and Huawei controllers.
  • Added logic to enable publishing of the Godot OpenXR Android library to MavenCentral.
  • Fixed invalid pose data when controllers are becoming inactive.
  • Added Quest 2 controller models to the demo.
  • Add support for the hand tracking aim state extension.
  • OpenXR updated to 1.0.24
  • Oculus OpenXR mobile SDK version 40 update.
  • Added workaround for swapchain release issue.
  • Added signals for all session state changes.
  • Fix issue with configuring play space.