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Release contains: - Towny 0.96.0.0 - TownyChat 0.68 - TownyNameUpdater 4.0 > Welcome to Towny 0.96.0.0. This release has some nice features added and a mountain of fixes. Please remember that when you're updating your config files, the only changes you *must* make are directly below in the REQUIRED CHANGES section. All of the rest of the config additions will be added auto-magically by Towny with their default settings. Important links can be found at the bottom of this page, along with the actual downloads in the Assests list. > > This Release marks the addition of two developers to the TownyAdvanced organization, Siris & Silverwolfg11. You will find many great contributions in the changelog below. If you haven't said hello to them on the [Discord](https://discord.gg/U6FA8CG) yet, consider joining us there. - REQUIRED CONFIG.YML CHANGE: - Villager should be added to the protection.mob_types list. - REQUIRED CONFIG.YML CHANGE: - Remove LECTERN from the protections.switch_ids list in the config. - This will make it possible for players to read books on lecterns without having switch perms. - Players will still be unable to take the book (unless they have destroy permissions in the plot.) - REQUIRED TOWNYPERMS.YML CHANGE: - towny.town.spawn.ally should be added to the default nation rank. - adding this will mean that when the config's global_town_settings.allow_town_spawn_travel_ally will work properly when set to true. - REQUIRED: amending towny\data\worlds\WORLDNAME.txt files - All existing Towny\data\worlds\WORLDNAME.txt files should have their plotManagementDeleteIds lines changed to WHITE_BED,ORANGE_BED,MAGENTA_BED,LIGHT_BLUE_BED,YELLOW_BED,LIME_BED,PINK_BED,GRAY_BED,LIGHT_GRAY_BED,CYAN_BED,PURPLE_BED,BLUE_BED,BROWN_BED,GREEN_BED,RED_BED,BLACK_BED,TORCH,REDSTONE_WIRE,ACACIA_SIGN,BIRCH_SIGN,DARK_OAK_SIGN,JUNGLE_SIGN,OAK_SIGN,SPRUCE_SIGN,WOODEN_DOOR,ACACIA_WALL_SIGN,BIRCH_WALL_SIGN,DARK_OAK_WALL_SIGN,JUNGLE_WALL_SIGN,OAK_WALL_SIGN,SPRUCE_WALL_SIGN,STONE_PLATE,IRON_DOOR_BLOCK,WOOD_PLATE,REDSTONE_TORCH_OFF,REDSTONE_TORCH_ON,DIODE_BLOCK_OFF,DIODE_BLOCK_ON - All existing Towny\data\worlds\WORLDNAME.txt files should have their plotManagementIgnoreIds lines changed to GOLD_ORE,LAPIS_ORE,LAPIS_BLOCK,GOLD_BLOCK,IRON_ORE,IRON_BLOCK,MOSSY_COBBLESTONE,TORCH,SPAWNER,DIAMOND_ORE,DIAMOND_BLOCK,ACACIA_SIGN,BIRCH_SIGN,DARK_OAK_SIGN,JUNGLE_SIGN,OAK_SIGN,SPRUCE_SIGN,ACACIA_WALL_SIGN,BIRCH_WALL_SIGN,DARK_OAK_WALL_SIGN,JUNGLE_WALL_SIGN,OAK_WALL_SIGN,SPRUCE_WALL_SIGN,GLOWSTONE,EMERALD_ORE,EMERALD_BLOCK,WITHER_SKELETON_SKULL,WITHER_SKELETON_WALL_SKULL,SHULKER_BOX,WHITE_SHULKER_BOX,ORANGE_SHULKER_BOX,MAGENTA_SHULKER_BOX,LIGHT_BLUE_SHULKER_BOX,LIGHT_GRAY_SHULKER_BOX,YELLOW_SHULKER_BOX,LIME_SHULKER_BOX,PINK_SHULKER_BOX,GRAY_SHULKER_BOX,CYAN_SHULKER_BOX,PURPLE_SHULKER_BOX,BLUE_SHULKER_BOX,BROWN_SHULKER_BOX,GREEN_SHULKER_BOX,RED_SHULKER_BOX,BLACK_SHULKER_BOX,BEACON - Event War addition: town conquering: - If war.event.winner_takes_ownership_of_town is set to true when a town knocks another town out of the war, the losing town will join the winning town's nation. - The losing town will enter a conquered state and be unable to leave the nation until the conquered time has passed. - Add conquered & conqueredDays to Towns. - A town's conqueredDays will decrease each Towny new day. - Closes ticket TownyAdvanced#3477. - Placeholder added: %townyadvanced_nation_tag_town_formatted% - Shows the nation tag and the full town name. - If nation tag is not set, only the town name is shown. - Plot PVP now takes priority over the Town setting. - This means that PVP can be toggled on in plots while the rest of the Town remains PVP free. - The PVP toggle cooldown means this cannot be abused. - Add permission nodes to /t list by x and /n list by x commands. - You can negate the new child nodes to limit which ways players are allowed to sort towns. - Made most of the unprefixed messages Towny emits use prefixes, either [Towny], [Townname] or [Nationname]. - Add town_block_size to bstats charts. - Made the town & nation levels' town, nation, capital prefixes and postfixes support the & colour codes. - Add database load time to startup. - New Feature: Plot Groups, courtesy of Siris with PR TownyAdvanced#3578. - Group plots together, which can be named, sold, set with a uniform plot type, a uniform perm line. - Plot Groups which are claimed or unclaimed will have confirmation messages showing number of plots in a group, as well as cost. - Groups appear in the Chunk Notifications in white. - Already priced plots which are added to a group will increase the group price by the plot. - Closes ticket TownyAdvanced#472. - Confirmations can now be accepted/declined/confirmed/cancelled by clicking on the text if you use Spigot. - Courtesy of Siris with PRs TownyAdvanced#3631 + TownyAdvanced#3639 - Closes TownyAdvanced#3534. - Commands can still be used, clicking only for spigot servers, not craftbukkit servers. - New Feature: smart tab-completion of most Towny commands, courtesy of Siris with PR TownyAdvanced#3700. - Closes TownyAdvanced#3314. - QOL interface changes/redundancy removal, courtesy of Siris with PR - Flesh out .gitignore with OS specific (usually hidden) files, courtesy of Siris with PR TownyAdvanced#3706. - Expansion of Metadata: courtesy of Emperor-Koala with PR TownyAdvanced#3548. - Added the ability to expand status screens for through the use of metadata. By giving the metadata field, a label, it will then be displayed on the status screen for any object it is added to. - Added metadata to worlds, nations and residents. - Closes ticket TownyAdvanced#3543. - Added remaining ExtraFields for metadata, courtesy of Emperor-Koala with PR TownyAdvanced#3575. - Implementation of a trie data structure for residents, towns, and nations; courtesy of stzups & Siris with PR TownyAdvanced#3712. - Added tab completion for /invite commands, courtesy of stzups with PR TownyAdvanced#3705. - Updated & smarter /nation command tab-completion, courtesy of stzups with PR TownyAdvanced#3710. - Updated & smarter tab-completion for remaining commands, courtesy of stzups with PR TownyAdvanced#3714. - Object Allocation on player move reduced by Silverwolfg11 in PR - TownyPermission data rewritten to a 2d boolean array, courtesy of Silverwolfg11 with PR TownyAdvanced#3600. - Update Reserve API, courtesy of thecreatorfromhell, with PR TownyAdvanced#3612. - /plot group [add|new|create] [groupname] - Creates a plot group where a player is standing. - Also adds plots to existing an existing group. - /plot group remove - Removes the plot you're standing in from its group. - /plot group rename [newname] - Renames a plot group. - /plot group set perm .... - Used to set the perm line of a group you are standing in. - /plot group set [townblocktype] - Used to set a group of plots to a shop, farm, embassy, etc. - /plot group toggle [fire|mobs|pvp|explosions] - Set the toggleable settings for townblocks across the entire group. - /plot group [forsale|fs] [price] - Sets the group for sale at the set price. - /plot group [notforsale|nfs] - Sets the group not for sale. - /townyadmin nation new {name} {capital} - Creates a nation for the specified town. - Does not charge the town money. - war.event.winner_takes_ownership_of_town - default: false - If set to true when a town knocks another town out of the war, the losing town will join the winning town's nation. - The losing town will enter a conquered state and be unable to leave the nation until the conquered time has passed. - war.event.conquer_time - default: 7 - Number of Towny new days until a conquered town loses its conquered status. - notification.town_names_are_verbose - Default: true - When set to true, town's names are the long form (townprefix)(name)(townpostfix) configured in the town_level section. - When false, it is only the town name. - notification.notifications_appear_in_action_bar - default: true - This setting only applies to servers running spigot, paper or bungeecord. - On servers using craftbukkit.jar the notifications will always appear in the chat. - When set to false the notifications will appear in the chat rather than the action bar. - Closes TownyAdvanced#3636. - Changed required permission node for using /ta from towny.admin to towny.command.townyadmin - Fixes scenario where an admin has other /townyadmin permission nodes but not towny.admin. - towny.command.townyadmin - Used to view the /townyadmin screen. - Gateway permission node to all other townyadmin sub-commands - Child node of towny.command.townyadmin.* - towny.command.townyadmin.nation.new - Allows the use of the /ta nation new {name} {capital} command. - Child nodes of towny.command.nation.list, no townyperms.yml update required. - towny.command.nation.list.residents - towny.command.nation.list.towns - towny.command.nation.list.open - towny.command.nation.list.balance - towny.command.nation.list.name - towny.command.nation.list.townblocks - towny.command.nation.list.online - Child nodes of towny.command.town.list, no townyperms.yml update required. - towny.command.town.list.residents - towny.command.town.list.open - towny.command.town.list.balance - towny.command.town.list.name - towny.command.town.list.townblocks - towny.command.town.list.online - Added TownPreUnclaimEvent - Useful for getting the TownBlock object that will be unclaimed. - Cancellable but probably not a good idea. - Create ResidentUtil for resident-related methods. - Added TownyMessaging.sendPlainGlobalMessage() which doesn't use the [Towny] prefix. - Create resident.getNamePostfix() & resident.getNamePrefix() for gather pre/postfixes of kings and mayor residents - Reorganization of TownyFormatter, courtesy of Siris with PR TownyAdvanced#3715. - Deprecates a couple things that other plugins are unlikely to be using, notes were made for new replacements. - API: PreNewTownEvent, courtesy of Siris with PR TownyAdvanced#3606. - Cancellable event. - Eco backend refactor courtesy of Siris with PR TownyAdvanced#3663. - Courtesy of Emperor-Koala with PR TownyAdvanced#3566: - API: - NationPreAddEnemyEvent - Cancellable - NationAddEnemeyEvent - NationPreRemoveEnemyEvent - Cancellable - NationRemoveEnemyEvent - New methods to get the cells under attack in Flag War. - Pom updates for javadocs courtesy of FlagCourier with PR TownyAdvanced#3672. - API: preNewDayEvent, courtesy of silverwolfg11 with PR TownyAdvanced#3770. - Closes TownyAdvanced#3765. - Fixed: Villagers protected from damage by other Entities when not configured to be protected. - Pillagers were unable to harm villagers, even when villagers were not in the protected list. - Closes TownyAdvanced#3580. - Fix keep inventory and keep experience features. - Closes ticket TownyAdvanced#3551. - Fix edge-case scenario where revoking invites couldn't be done because we were matching the wrong player. - Closes TownyAdvanced#3635. - Fix message shown when a player tries to set their nation spawn in the wilderness. - Closes TownyAdvanced#3640. - Fix for trees and mushrooms growing into plots they shouldn't. - Closes TownyAdvanced#3641. - Fix /ta set throwing error. - Closes ticket TownyAdvanced#3565. - Fixed explosion regen deleting the contents of BlockInventoryHolders (chests, furnaces, hopper and more.) - Closes tickets TownyAdvanced#3569, TownyAdvanced#3570. - Fix Mysql databases not creating plotblocksnapshot files. - Closes TownyAdvanced#3589. - Fix WARZONE status overriding the allow_block_griefing: false setting. - Closes TownyAdvanced#3577. - Fix Mysql databases not purging fallen towns. - Closes TownyAdvanced#3610. - Fix town_plotbased_upkeep_minimum_amount not working when town_plotbased_upkeep_affected_by_town_level_modifier is set to false. - Closes TownyAdvanced#3616. - Fix renaming towns which have 0 plot groups. - Closes TownyAdvanced#3626. - Fix /ta town {townname} {command} not showing anything helpful when the {command} used is not a valid command. - Closes TownyAdvanced#3667. - Fix ranks not being capitalized on /res, /town and /nation screens. - Closes TownyAdvanced#3669. - Fix for single-town nations when the winner_takes_ownership_of_town is true. - Closes TownyAdvanced#3678. - Removed unneeded permission check for /n spawn. - towny.command.nation.spawn node is no longer tested for. - towny.nation.spawn.* nodes still remain in use. - Fix CombatUtil not disabling PVP in townblocks where PVP is off, when PVP is still on in the town. - Towns will no longer override PVP settings for townblocks. - The below 3 fixes were required after adjusting this. - Fix lack of message when an unjailed player uses /res jail foo. - Closes TownyAdvanced#3726. - Fix revert-on-unclaim not respecting the PlotManagementSpeed set in the config. - Closes TownyAdvanced#3759. - Fix Towny moving Citizens NPCs to server spawn when Towny loads in safe mode. - Closes TownyAdvanced#3760, TownyAdvanced#3773. - Fix missing translation. - Closes TownyAdvanced#3777. - Fix using /plot perm in the wilderness just returning '[Towny] Not registered' message. Towny will now display the World status page. - Fix ChunkNotification not displaying change of PVP status when moving between two townblocks with differing PVP settings. - Fix /plot perm hud not displaying PVP setting for plots correctly. - Fix for eventwar war participants message using two lines when it ought to only use one. - Fix eventwar wars that don't start properly leaving remainders in the warringsTowns and warringNations. - Fix WARZONE status being given to townblocks when war is not active. - Improve debug messaging on flatfile database load. - Fix plot groups whose town doesn't exist anymore causing safe mode. - Translated cannot-kick-that-resident strings. - Fix bug with /plot group set {plottype} - Disallowed the use of /plot group set jail, jails can only be set before grouping. - Fix plot groups not loading after server stop and start. - Clear out warringNations & warringTowns on war end. - Make sure world is properly handled when a town renames itself. - Fix /ta plot ? help screen. - Fix Null message when plots were claimed/unclaimed. - Fix error message for the /plot fs when used on a plot group. - Fix false-positive being shown when using /plot nfs on a plot group. - Fix error shown in console when entering a plot that is for sale but is not part of a plot group. - Fix successful message when economy.new_expand.price_claim_townblock_refund is set to a negative value. - Fix no message being shown when an invalid subcommand of "/plot group" is used. - Fix /ta rename not passing on NPC status to residents. - Fix /plot set perm showing the opposite PVP setting in its final output. - Fix towny.admin players being limited by pvp cooldown timer. - Fix town/nation permissions missing on the /plot perm hud scoreboard. - Fix NPE shown when player is using /plot perm hud, but has another plugin's scoreboard show up. - Fix missing town/nation key values on /plot perm hud. - Fix missing townblock type on /plot perm hud. - Fix /n new name with out underscores not parsing spaces into underscores. - Fix for revoking town invites on a player not actually revoking the invite. - Fix null response when sending an invite to an offline player. - Fix lag caused by /t list and /n list. - Changed message shown at the end of the new day to print in the log regardless of debug mode being true. - Readd economy lookups for town and nation banks, deprecated. - Fix for potentially causing too many file open exceptions on servers with large databases and small Open File Limits. - Fix bug where renamed towns and nations would lose their bank balances, introduced in 0.95.2.13. - Fix death_payments feature not working on mob-kills of players. - Fix PlayerCommandPreprocessEvent error seen in log when players chat while Towny is in safe mode. - Fix edge-case scenario where a townblock could be null when listing outposts. - Fix DailyTimerTask not resetting cosmetic list of removedTowns, removedNations, totalUpkeeps. - Fix towns being kicked from a nation for non-payment of taxes being included in the removedTowns. - Fix possible NPE when Nation taxes were collected from towns. - Fix BED_BLOCK in the default config's new_world_settings.plot_management.block_delete.unclaim_delete list. - Fix Wither Skulls & Shulker Boxes not being in the new_world_settings.plot_management.revert_on_unclaim.block_ignore list. - Fix allowing /t buy bonus to be used when the config has using_economy: false. - Fix a couple missing options not showing under /plot set perm tab completion. - Fix for Towny not clearing a residents' modes when they quit. - Fix /ta set capital {townname} {nationname} not working. - Fix possibility of residents getting duplicate town and nation ranks. - Fix unhelpful debug messages when saving residents in sql. - Potential fix for /t and /n online commands not parsing their outputs nicely. - Fix Towny safe-mode induced via /ta reload still allowing Towny commands to be used. - Fix titles and surname losing their trailing and leading spaces. - Fix msg_changed_public in korean.yml not working. - Fix a couple missing child nodes for permissions in the plugin.yml. - Fix nether portals being created in areas the portal-creator cannot build, courtesy of Siris with PR TownyAdvanced#3745. - Stops 'portal griefing'. - Closes TownyAdvanced#3412. - Fix for spawners not reverting properly courtesy of Siris with PR - Closes TownyAdvanced#3627. - Fix for plot groups sometimes throwing a CommandException, courtesy of Siris with PR TownyAdvanced#3597. - Closes TownyAdvanced#3601. - Fix Ally invite sending to already allied nations, courtesy of Siris with PR TownyAdvanced#3755. - Closes TownyAdvanced#3749. - Fix for 0.95.2.8 not running on Craftbukkit servers, courtesy of Siris with PR TownyAdvanced#3642. - Fix NPE when '/plot group add' was used without any name, courtesy of Siris with PR TownyAdvanced#3630. - Fix for /ta town meta not working on towns the admin doesnt own, courtesy of Siris with PR TownyAdvanced#3549. - Fix for town invites from nation, courtesy of Siris with PR TownyAdvanced#3653. - Fix logger, courtesy of ArticDive/Siris with PR TownyAdvanced#3664. - Readd pay() and collect() to Towns and Nations, deprecated, courtesy of Siris with PR TownyAdvanced#3697. - Fix any *possible* NPE's in NameUtil, courtesy of Siris with PR - Fix flagwar not transferring TownBlocks correctly, courtesy of Siris with PR TownyAdvanced#3744. - Remove metadata raw access warnings, courtesy of Siris with PR - Pom and pom_deb updates by TheFlagCourier with PR TownyAdvanced#3632. - Javadocs should only build on the install phase. - Github actions should again function properly. - Fix for javadocs courtesy of TheFlagCourier with PR TownyAdvanced#3655. - Github Actions workflow adjustment courtesy of TheFlagCourier with PR TownyAdvanced#3654. - Fix 'msg_modes_set' in ResidentCommand not being used for translation, courtesy of TheFlagCourier with PR TownyAdvanced#3658. - Fix for more tab completions, courtesy of stzups with PR TownyAdvanced#3734. - Closes TownyAdvanced#3733. - Fix for root cause of issue solved with TownyAdvanced#3724, courtesy of stzups with PR TownyAdvanced#3725. - Fix for Tab Completion leaving out some towns/nations/players, as well as caring about upper/lower-case letters, courtesy of stzups with PR TownyAdvanced#3728. - Further optimize Trie used in tab completion, courtesy of stzups with PR TownyAdvanced#3739. - Fixes for Nation_Zones not working/not giving capitals their proper bonus, courtesy of Goosius with PR TownyAdvanced#3567. - Missing apostrophe in error message fixed by Deuphic with PR TownyAdvanced#3645. - Continue != break, courtesy of creatorfromhell with PR TownyAdvanced#3690. - Fix to the preventPVP function, allowing for towns with PVP off to set PVP true on individual plots, courtesy of silverwolfg11 with PR - Fix plot toggle tab-completion and remove unused code, courtesy of silverwolfg11 with PR TownyAdvanced#3750. - Fix townyworld set messages for console not being used, courtesy of silverwolfg11 with PR TownyAdvanced#3757. - Remove redundant arraylist creation for tab-completion, courtesy of silverwolfg11 with TownyAdvanced#3756. - Fix a small typo, courtesy of introvertism with PR TownyAdvanced#3736. - Bump language files to 0.76 - New Language: Portuguese (Brazilian) Translation, courtesy of BannerGames with PR TownyAdvanced#3603. - use pt-br.yml as your language in the config to enable. - New Language: Taiwanese courtesy of shou692199 with PR TownyAdvanced#3689. - set language: zh-TW.yml in config to use. - PT-BR.yml updated by BannerGames with PR TownyAdvanced#3647. - Korean.yml updated by wolfwork with PR TownyAdvanced#3651. - Fix french.yml not parsing. - French translation updated by Mitsu13Ion with PR TownyAdvanced#3614 & TownyAdvanced#3680. - Chinese translation updated by qsefthuopq with PR TownyAdvanced#3703. - German.yml updated to 0.75 by enterih. v0.64: - Removed "[Towny] Modes set: " line seen when a player changes channels. v0.65: - Altered behaviour: - Previously using the channel command for the channel you're already speaking in would move you to the next default channel, or if non was found, the next global channel. - Ex: While being in townchat you use "/tc" you could find yourself in globalchat. - Now you will be told you're already in the channel you just used the command to enter into. - Fixed: GLOBAL channelTypes (default: general and local channels) are no longer formatted by TownyChat if modify_chat.enabled is false. - DEFAULT, TOWN, NATION & ALLIANCE types are still formatted by Towny when modify_chat.enable is false. - Closes: TownyAdvanced#3568 v0.66: - Fix for removed TownyFormatter methods, required for Towny 0.95.2.18 and newer. v0.67: - Fix for TownyChat overwriting towny_default_modes player modes on login. v0.68: - Updated comments to reflect change with toggling chats, courtesy of GenSecrets with PR TownyAdvanced#25. sponsor](https://github.com/sponsors/LlmDl) <blockquote> <a title="Towny Changelog" href="https://raw.githubusercontent.com/TownyAdvanced/Towny/master/resources/ChangeLog.txt" target="_blank" rel="noopener">Click Here for a full changelog</a> <a title="Install Guide" href="https://github.com/TownyAdvanced/Towny/wiki/Installation">Towny Install Guide</a> <a title="Updating Towny" href="https://github.com/TownyAdvanced/Towny/wiki/Updating-Towny">How to Update and Existing Towny</a> <a title="Permission Nodes" href="https://github.com/TownyAdvanced/Towny/wiki/Towny-Permission-Nodes">Towny Permission Nodes</a> <a title="How Towny Works" href="https://github.com/TownyAdvanced/Towny/wiki/How-Towny-Works">How Towny Works</a>
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