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Fix npe thrown from /plot group add when group name is not specified. #3630

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merged 3 commits into from Jan 8, 2020
Merged

Fix npe thrown from /plot group add when group name is not specified. #3630

merged 3 commits into from Jan 8, 2020

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ghost
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@ghost ghost commented Jan 8, 2020

Description:

This fixes the NPE caused when a player executed /plot group add instead of /plot group add {group}. This PR also comes with the error message already placed in the lang files.


  • I have tested this pull request for defects on a server.

By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.

@ghost ghost requested a review from LlmDl January 8, 2020 19:11
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Lang files already got released as 0.69 so we have to bump the version number of them all to 0.70.

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ghost commented Jan 8, 2020

should be good now

@ghost ghost requested a review from LlmDl January 8, 2020 19:19
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Gotta change the file versions on line 2 also.

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ghost commented Jan 8, 2020

@LlmDl line 2 where?

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LlmDl commented Jan 8, 2020

@LlmDl line 2 where?

Each language file has a version number on line 2

@ghost ghost requested a review from LlmDl January 8, 2020 19:29
@LlmDl LlmDl merged commit 3bb5df3 into TownyAdvanced:master Jan 8, 2020
LlmDl added a commit that referenced this pull request Jan 8, 2020
  - Fix NPE when '/plot group add' was used without any name, courtesy
of Siris with PR #3630.
  - Language files bumped to 0.70.
TheFlagCourier pushed a commit that referenced this pull request Jan 10, 2020
…#3630)

* Fix npe thrown from /plot group add when group name is not specified.

* Fix verion number on lang files

* Changed lang file version numbers
TheFlagCourier added a commit that referenced this pull request Jan 10, 2020
  - Fix NPE when '/plot group add' was used without any name, courtesy
of Siris with PR #3630.
  - Language files bumped to 0.70.
Goosius1 pushed a commit to Goosius1/Towny that referenced this pull request Mar 19, 2020
Release contains:
- Towny 0.96.0.0
- TownyChat 0.68
- TownyNameUpdater 4.0

> Welcome to Towny 0.96.0.0. This release has some nice features added
and a mountain of fixes. Please remember that when you're updating your
config files, the only changes you *must* make are directly below in the
REQUIRED CHANGES section. All of the rest of the config additions will
be added auto-magically by Towny with their default settings. Important
links can be found at the bottom of this page, along with the actual
downloads in the Assests list.
>
> This Release marks the addition of two developers to the TownyAdvanced
organization, Siris & Silverwolfg11. You will find many great
contributions in the changelog below. If you haven't said hello to them
on the [Discord](https://discord.gg/U6FA8CG) yet, consider joining us
there.

  - REQUIRED CONFIG.YML CHANGE:
    - Villager should be added to the protection.mob_types list.
  - REQUIRED CONFIG.YML CHANGE:
    - Remove LECTERN from the protections.switch_ids list in the config.
    - This will make it possible for players to read books on lecterns
without having switch perms.
    - Players will still be unable to take the book (unless they have
destroy permissions in the plot.)
  - REQUIRED TOWNYPERMS.YML CHANGE:
    - towny.town.spawn.ally should be added to the default nation rank.
      - adding this will mean that when the config's
global_town_settings.allow_town_spawn_travel_ally will work properly
when set to true.
  - REQUIRED: amending towny\data\worlds\WORLDNAME.txt files
    - All existing Towny\data\worlds\WORLDNAME.txt files should have
their plotManagementDeleteIds lines changed to
WHITE_BED,ORANGE_BED,MAGENTA_BED,LIGHT_BLUE_BED,YELLOW_BED,LIME_BED,PINK_BED,GRAY_BED,LIGHT_GRAY_BED,CYAN_BED,PURPLE_BED,BLUE_BED,BROWN_BED,GREEN_BED,RED_BED,BLACK_BED,TORCH,REDSTONE_WIRE,ACACIA_SIGN,BIRCH_SIGN,DARK_OAK_SIGN,JUNGLE_SIGN,OAK_SIGN,SPRUCE_SIGN,WOODEN_DOOR,ACACIA_WALL_SIGN,BIRCH_WALL_SIGN,DARK_OAK_WALL_SIGN,JUNGLE_WALL_SIGN,OAK_WALL_SIGN,SPRUCE_WALL_SIGN,STONE_PLATE,IRON_DOOR_BLOCK,WOOD_PLATE,REDSTONE_TORCH_OFF,REDSTONE_TORCH_ON,DIODE_BLOCK_OFF,DIODE_BLOCK_ON
    - All existing Towny\data\worlds\WORLDNAME.txt files should have
their plotManagementIgnoreIds lines changed to
GOLD_ORE,LAPIS_ORE,LAPIS_BLOCK,GOLD_BLOCK,IRON_ORE,IRON_BLOCK,MOSSY_COBBLESTONE,TORCH,SPAWNER,DIAMOND_ORE,DIAMOND_BLOCK,ACACIA_SIGN,BIRCH_SIGN,DARK_OAK_SIGN,JUNGLE_SIGN,OAK_SIGN,SPRUCE_SIGN,ACACIA_WALL_SIGN,BIRCH_WALL_SIGN,DARK_OAK_WALL_SIGN,JUNGLE_WALL_SIGN,OAK_WALL_SIGN,SPRUCE_WALL_SIGN,GLOWSTONE,EMERALD_ORE,EMERALD_BLOCK,WITHER_SKELETON_SKULL,WITHER_SKELETON_WALL_SKULL,SHULKER_BOX,WHITE_SHULKER_BOX,ORANGE_SHULKER_BOX,MAGENTA_SHULKER_BOX,LIGHT_BLUE_SHULKER_BOX,LIGHT_GRAY_SHULKER_BOX,YELLOW_SHULKER_BOX,LIME_SHULKER_BOX,PINK_SHULKER_BOX,GRAY_SHULKER_BOX,CYAN_SHULKER_BOX,PURPLE_SHULKER_BOX,BLUE_SHULKER_BOX,BROWN_SHULKER_BOX,GREEN_SHULKER_BOX,RED_SHULKER_BOX,BLACK_SHULKER_BOX,BEACON

  - Event War addition: town conquering:
    - If war.event.winner_takes_ownership_of_town is set to true when a
town knocks another town out of the war, the losing town will join the
winning town's nation.
    - The losing town will enter a conquered state and be unable to
leave the nation until the conquered time has passed.
    - Add conquered & conqueredDays to Towns.
    - A town's conqueredDays will decrease each Towny new day.
    - Closes ticket TownyAdvanced#3477.
  - Placeholder added: %townyadvanced_nation_tag_town_formatted%
    - Shows the nation tag and the full town name.
    - If nation tag is not set, only the town name is shown.
  - Plot PVP now takes priority over the Town setting.
    - This means that PVP can be toggled on in plots while the rest of
the Town remains PVP free.
    - The PVP toggle cooldown means this cannot be abused.
  - Add permission nodes to /t list by x and /n list by x commands.
    - You can negate the new child nodes to limit which ways players are
allowed to sort towns.
  - Made most of the unprefixed messages Towny emits use prefixes,
either [Towny], [Townname] or [Nationname].
  - Add town_block_size to bstats charts.
  - Made the town & nation levels' town, nation, capital prefixes and
postfixes support the & colour codes.
  - Add database load time to startup.

  - New Feature: Plot Groups, courtesy of Siris with PR TownyAdvanced#3578.
    - Group plots together, which can be named, sold, set with a uniform
plot type, a uniform perm line.
    - Plot Groups which are claimed or unclaimed will have confirmation
messages showing number of plots in a group, as well as cost.
    - Groups appear in the Chunk Notifications in white.
    - Already priced plots which are added to a group will increase the
group price by the plot.
    - Closes ticket TownyAdvanced#472.
  - Confirmations can now be accepted/declined/confirmed/cancelled by
clicking on the text if you use Spigot.
    - Courtesy of Siris with PRs TownyAdvanced#3631 + TownyAdvanced#3639
    - Closes TownyAdvanced#3534.
    - Commands can still be used, clicking only for spigot servers, not
craftbukkit servers.
  - New Feature: smart tab-completion of most Towny commands, courtesy
of Siris with PR TownyAdvanced#3700.
    - Closes TownyAdvanced#3314.
  - QOL interface changes/redundancy removal, courtesy of Siris with PR
  - Flesh out .gitignore with OS specific (usually hidden) files,
courtesy of Siris with PR TownyAdvanced#3706.

  - Expansion of Metadata: courtesy of Emperor-Koala with PR TownyAdvanced#3548.
    - Added the ability to expand status screens for through the use of
metadata. By giving the metadata field, a label, it will then be
displayed on the status screen for any object it is added to.
    - Added metadata to worlds, nations and residents.
    - Closes ticket TownyAdvanced#3543.
  - Added remaining ExtraFields for metadata, courtesy of Emperor-Koala
with PR TownyAdvanced#3575.

  - Implementation of a trie data structure for residents, towns, and
nations; courtesy of stzups & Siris with PR TownyAdvanced#3712.
  - Added tab completion for /invite commands, courtesy of stzups with
PR TownyAdvanced#3705.
  - Updated & smarter /nation command tab-completion, courtesy of stzups
with PR TownyAdvanced#3710.
  - Updated & smarter tab-completion for remaining commands, courtesy of
stzups with PR TownyAdvanced#3714.

  - Object Allocation on player move reduced by Silverwolfg11 in PR
  - TownyPermission data rewritten to a 2d boolean array, courtesy of
Silverwolfg11 with PR TownyAdvanced#3600.

  - Update Reserve API, courtesy of thecreatorfromhell, with PR TownyAdvanced#3612.

  - /plot group [add|new|create] [groupname]
    - Creates a plot group where a player is standing.
    - Also adds plots to existing an existing group.
  - /plot group remove
    - Removes the plot you're standing in from its group.
  - /plot group rename [newname]
    - Renames a plot group.
  - /plot group set perm ....
    - Used to set the perm line of a group you are standing in.
  - /plot group set [townblocktype]
    - Used to set a group of plots to a shop, farm, embassy, etc.
  - /plot group toggle [fire|mobs|pvp|explosions]
    - Set the toggleable settings for townblocks across the entire
group.
  - /plot group [forsale|fs] [price]
    - Sets the group for sale at the set price.
  - /plot group [notforsale|nfs]
    - Sets the group not for sale.
  - /townyadmin nation new {name} {capital}
    - Creates a nation for the specified town.
    - Does not charge the town money.

  - war.event.winner_takes_ownership_of_town
    - default: false
    - If set to true when a town knocks another town out of the war, the
losing town will join the winning town's nation.
    - The losing town will enter a conquered state and be unable to
leave the nation until the conquered time has passed.
  - war.event.conquer_time
    - default: 7
    - Number of Towny new days until a conquered town loses its
conquered status.
  - notification.town_names_are_verbose
    - Default: true
    - When set to true, town's names are the long form
(townprefix)(name)(townpostfix) configured in the town_level section.
    - When false, it is only the town name.
  - notification.notifications_appear_in_action_bar
    - default: true
    - This setting only applies to servers running spigot, paper or
bungeecord.
    - On servers using craftbukkit.jar the notifications will always
appear in the chat.
    - When set to false the notifications will appear in the chat rather
than the action bar.
    - Closes TownyAdvanced#3636.

  - Changed required permission node for using /ta from towny.admin to
towny.command.townyadmin
    - Fixes scenario where an admin has other /townyadmin permission
nodes but not towny.admin.

  - towny.command.townyadmin
    - Used to view the /townyadmin screen.
    - Gateway permission node to all other townyadmin sub-commands
    - Child node of towny.command.townyadmin.*
  - towny.command.townyadmin.nation.new
    - Allows the use of the /ta nation new {name} {capital} command.
  - Child nodes of towny.command.nation.list, no townyperms.yml update
required.
    - towny.command.nation.list.residents
    - towny.command.nation.list.towns
    - towny.command.nation.list.open
    - towny.command.nation.list.balance
    - towny.command.nation.list.name
    - towny.command.nation.list.townblocks
    - towny.command.nation.list.online
  - Child nodes of towny.command.town.list, no townyperms.yml update
required.
    - towny.command.town.list.residents
    - towny.command.town.list.open
    - towny.command.town.list.balance
    - towny.command.town.list.name
    - towny.command.town.list.townblocks
    - towny.command.town.list.online

  - Added TownPreUnclaimEvent
    - Useful for getting the TownBlock object that will be unclaimed.
    - Cancellable but probably not a good idea.
  - Create ResidentUtil for resident-related methods.
  - Added TownyMessaging.sendPlainGlobalMessage() which doesn't use the
[Towny] prefix.
  - Create resident.getNamePostfix() & resident.getNamePrefix() for
gather pre/postfixes of kings and mayor residents

  - Reorganization of TownyFormatter, courtesy of Siris with PR TownyAdvanced#3715.
    - Deprecates a couple things that other plugins are unlikely to be
using, notes were made for new replacements.
  - API: PreNewTownEvent, courtesy of Siris with PR TownyAdvanced#3606.
    - Cancellable event.
  - Eco backend refactor courtesy of Siris with PR TownyAdvanced#3663.

  - Courtesy of Emperor-Koala with PR TownyAdvanced#3566:
    - API:
      - NationPreAddEnemyEvent - Cancellable
      - NationAddEnemeyEvent
      - NationPreRemoveEnemyEvent - Cancellable
      - NationRemoveEnemyEvent
      - New methods to get the cells under attack in Flag War.

  - Pom updates for javadocs courtesy of FlagCourier with PR TownyAdvanced#3672.

  - API: preNewDayEvent, courtesy of silverwolfg11 with PR TownyAdvanced#3770.
    - Closes TownyAdvanced#3765.

  - Fixed: Villagers protected from damage by other Entities when not
configured to be protected.
    - Pillagers were unable to harm villagers, even when villagers were
not in the protected list.
    - Closes TownyAdvanced#3580.
  - Fix keep inventory and keep experience features.
    - Closes ticket TownyAdvanced#3551.
  - Fix edge-case scenario where revoking invites couldn't be done
because we were matching the wrong player.
    - Closes TownyAdvanced#3635.
  - Fix message shown when a player tries to set their nation spawn in
the wilderness.
    - Closes TownyAdvanced#3640.
  - Fix for trees and mushrooms growing into plots they shouldn't.
    - Closes TownyAdvanced#3641.
  - Fix /ta set throwing error.
    - Closes ticket TownyAdvanced#3565.
  - Fixed explosion regen deleting the contents of BlockInventoryHolders
(chests, furnaces, hopper and more.)
    - Closes tickets TownyAdvanced#3569, TownyAdvanced#3570.
  - Fix Mysql databases not creating plotblocksnapshot files.
    - Closes TownyAdvanced#3589.
  - Fix WARZONE status overriding the allow_block_griefing: false
setting.
    - Closes TownyAdvanced#3577.
  - Fix Mysql databases not purging fallen towns.
    - Closes TownyAdvanced#3610.
  - Fix town_plotbased_upkeep_minimum_amount not working when
town_plotbased_upkeep_affected_by_town_level_modifier is set to false.
    - Closes TownyAdvanced#3616.
  - Fix renaming towns which have 0 plot groups.
    - Closes TownyAdvanced#3626.
  - Fix /ta town {townname} {command} not showing anything helpful when
the {command} used is not a valid command.
    - Closes TownyAdvanced#3667.
  - Fix ranks not being capitalized on /res, /town and /nation screens.
    - Closes TownyAdvanced#3669.
  - Fix for single-town nations when the winner_takes_ownership_of_town
is true.
    - Closes TownyAdvanced#3678.
  - Removed unneeded permission check for /n spawn.
    - towny.command.nation.spawn node is no longer tested for.
    - towny.nation.spawn.* nodes still remain in use.
  - Fix CombatUtil not disabling PVP in townblocks where PVP is off,
when PVP is still on in the town.
    - Towns will no longer override PVP settings for townblocks.
    - The below 3 fixes were required after adjusting this.
  - Fix lack of message when an unjailed player uses /res jail foo.
    - Closes TownyAdvanced#3726.
  - Fix revert-on-unclaim not respecting the PlotManagementSpeed set in
the config.
    - Closes TownyAdvanced#3759.
  - Fix Towny moving Citizens NPCs to server spawn when Towny loads in
safe mode.
    - Closes TownyAdvanced#3760, TownyAdvanced#3773.
  - Fix missing translation.
    - Closes TownyAdvanced#3777.
  - Fix using /plot perm in the wilderness just returning '[Towny] Not
registered' message. Towny will now display the World status page.
  - Fix ChunkNotification not displaying change of PVP status when
moving between two townblocks with differing PVP settings.
  - Fix /plot perm hud not displaying PVP setting for plots correctly.
  - Fix for eventwar war participants message using two lines when it
ought to only use one.
  - Fix eventwar wars that don't start properly leaving remainders in
the warringsTowns and warringNations.
  - Fix WARZONE status being given to townblocks when war is not active.
  - Improve debug messaging on flatfile database load.
  - Fix plot groups whose town doesn't exist anymore causing safe mode.
  - Translated cannot-kick-that-resident strings.
  - Fix bug with /plot group set {plottype}
  - Disallowed the use of /plot group set jail, jails can only be set
before grouping.
  - Fix plot groups not loading after server stop and start.
  - Clear out warringNations & warringTowns on war end.
  - Make sure world is properly handled when a town renames itself.
  - Fix /ta plot ? help screen.
  - Fix Null message when plots were claimed/unclaimed.
  - Fix error message for the /plot fs when used on a plot group.
  - Fix false-positive being shown when using /plot nfs on a plot group.
  - Fix error shown in console when entering a plot that is for sale but
is not part of a plot group.
  - Fix successful message when
economy.new_expand.price_claim_townblock_refund is set to a negative
value.
  - Fix no message being shown when an invalid subcommand of "/plot
group" is used.
  - Fix /ta rename not passing on NPC status to residents.
  - Fix /plot set perm showing the opposite PVP setting in its final
output.
  - Fix towny.admin players being limited by pvp cooldown timer.
  - Fix town/nation permissions missing on the /plot perm hud
scoreboard.
  - Fix NPE shown when player is using /plot perm hud, but has another
plugin's scoreboard show up.
  - Fix missing town/nation key values on /plot perm hud.
  - Fix missing townblock type on /plot perm hud.
  - Fix /n new name with out underscores not parsing spaces into
underscores.
  - Fix for revoking town invites on a player not actually revoking the
invite.
  - Fix null response when sending an invite to an offline player.
  - Fix lag caused by /t list and /n list.
  - Changed message shown at the end of the new day to print in the log
regardless of debug mode being true.
  - Readd economy lookups for town and nation banks, deprecated.
  - Fix for potentially causing too many file open exceptions on servers
with large databases and small Open File Limits.
  - Fix bug where renamed towns and nations would lose their bank
balances, introduced in 0.95.2.13.
  - Fix death_payments feature not working on mob-kills of players.
  - Fix PlayerCommandPreprocessEvent error seen in log when players chat
while Towny is in safe mode.
  - Fix edge-case scenario where a townblock could be null when listing
outposts.
  - Fix DailyTimerTask not resetting cosmetic list of removedTowns,
removedNations, totalUpkeeps.
  - Fix towns being kicked from a nation for non-payment of taxes being
included in the removedTowns.
  - Fix possible NPE when Nation taxes were collected from towns.
  - Fix BED_BLOCK in the default config's
new_world_settings.plot_management.block_delete.unclaim_delete list.
  - Fix Wither Skulls & Shulker Boxes not being in the
new_world_settings.plot_management.revert_on_unclaim.block_ignore list.
  - Fix allowing /t buy bonus to be used when the config has
using_economy: false.
  - Fix a couple missing options not showing under /plot set perm tab
completion.
  - Fix for Towny not clearing a residents' modes when they quit.
  - Fix /ta set capital {townname} {nationname} not working.
  - Fix possibility of residents getting duplicate town and nation
ranks.
  - Fix unhelpful debug messages when saving residents in sql.
  - Potential fix for /t and /n online commands not parsing their
outputs nicely.
  - Fix Towny safe-mode induced via /ta reload still allowing Towny
commands to be used.
  - Fix titles and surname losing their trailing and leading spaces.
  - Fix msg_changed_public in korean.yml not working.
  - Fix a couple missing child nodes for permissions in the plugin.yml.

  - Fix nether portals being created in areas the portal-creator cannot
build, courtesy of Siris with PR TownyAdvanced#3745.
    - Stops 'portal griefing'.
    - Closes TownyAdvanced#3412.
  - Fix for spawners not reverting properly courtesy of Siris with PR
    - Closes TownyAdvanced#3627.
  - Fix for plot groups sometimes throwing a CommandException, courtesy
of Siris with PR TownyAdvanced#3597.
    - Closes TownyAdvanced#3601.
  - Fix Ally invite sending to already allied nations, courtesy of Siris
with PR TownyAdvanced#3755.
    - Closes TownyAdvanced#3749.
  - Fix for 0.95.2.8 not running on Craftbukkit servers, courtesy of
Siris with PR TownyAdvanced#3642.
  - Fix NPE when '/plot group add' was used without any name, courtesy
of Siris with PR TownyAdvanced#3630.
  - Fix for /ta town meta not working on towns the admin doesnt own,
courtesy of Siris with PR TownyAdvanced#3549.
  - Fix for town invites from nation, courtesy of Siris with PR TownyAdvanced#3653.
  - Fix logger, courtesy of ArticDive/Siris with PR TownyAdvanced#3664.
  - Readd pay() and collect() to Towns and Nations, deprecated, courtesy
of Siris with PR TownyAdvanced#3697.
  - Fix any *possible* NPE's in NameUtil, courtesy of Siris with PR
  - Fix flagwar not transferring TownBlocks correctly, courtesy of Siris
with PR TownyAdvanced#3744.
  - Remove metadata raw access warnings, courtesy of Siris with PR

  - Pom and pom_deb updates by TheFlagCourier with PR TownyAdvanced#3632.
    - Javadocs should only build on the install phase.
    - Github actions should again function properly.
  - Fix for javadocs courtesy of TheFlagCourier with PR TownyAdvanced#3655.
  - Github Actions workflow adjustment courtesy of TheFlagCourier with
PR TownyAdvanced#3654.
  - Fix 'msg_modes_set' in ResidentCommand not being used for
translation, courtesy of TheFlagCourier with PR TownyAdvanced#3658.

  - Fix for more tab completions, courtesy of stzups with PR TownyAdvanced#3734.
    - Closes TownyAdvanced#3733.
  - Fix for root cause of issue solved with TownyAdvanced#3724, courtesy of stzups
with PR TownyAdvanced#3725.
  - Fix for Tab Completion leaving out some towns/nations/players, as
well as caring about upper/lower-case letters, courtesy of stzups with
PR TownyAdvanced#3728.
  - Further optimize Trie used in tab completion, courtesy of stzups
with PR TownyAdvanced#3739.

  - Fixes for Nation_Zones not working/not giving capitals their proper
bonus, courtesy of Goosius with PR TownyAdvanced#3567.

  - Missing apostrophe in error message fixed by Deuphic with PR TownyAdvanced#3645.

  - Continue != break, courtesy of creatorfromhell with PR TownyAdvanced#3690.

  - Fix to the preventPVP function, allowing for towns with PVP off to
set PVP true on individual plots, courtesy of silverwolfg11 with PR
  - Fix plot toggle tab-completion and remove unused code, courtesy of
silverwolfg11 with PR TownyAdvanced#3750.
  - Fix townyworld set messages for console not being used, courtesy of
silverwolfg11 with PR TownyAdvanced#3757.
  - Remove redundant arraylist creation for tab-completion, courtesy of
silverwolfg11 with TownyAdvanced#3756.

  - Fix a small typo, courtesy of introvertism with PR TownyAdvanced#3736.

  - Bump language files to 0.76
  - New Language: Portuguese (Brazilian) Translation, courtesy of
BannerGames with PR TownyAdvanced#3603.
    - use pt-br.yml as your language in the config to enable.
  - New Language: Taiwanese courtesy of shou692199 with PR TownyAdvanced#3689.
    - set language: zh-TW.yml in config to use.
  - PT-BR.yml updated by BannerGames with PR TownyAdvanced#3647.
  - Korean.yml updated by wolfwork with PR TownyAdvanced#3651.
  - Fix french.yml not parsing.
  - French translation updated by Mitsu13Ion with PR TownyAdvanced#3614 & TownyAdvanced#3680.
  - Chinese translation updated by qsefthuopq with PR TownyAdvanced#3703.
  - German.yml updated to 0.75 by enterih.

v0.64:
  - Removed "[Towny] Modes set: " line seen when a player changes
channels.

v0.65:
  - Altered behaviour:
    - Previously using the channel command for the channel you're
already speaking in would move you to the next default channel,
      or if non was found, the next global channel.
    - Ex: While being in townchat you use "/tc" you could find yourself
in globalchat.
    - Now you will be told you're already in the channel you just used
the command to enter into.
  - Fixed: GLOBAL channelTypes (default: general and local channels) are
no longer formatted by TownyChat if modify_chat.enabled is false.
    - DEFAULT, TOWN, NATION & ALLIANCE types are still formatted by
Towny when modify_chat.enable is false.
    - Closes: TownyAdvanced#3568

v0.66:
  - Fix for removed TownyFormatter methods, required for Towny 0.95.2.18
and newer.

v0.67:
  - Fix for TownyChat overwriting towny_default_modes player modes on
login.

v0.68:
  - Updated comments to reflect change with toggling chats, courtesy of
GenSecrets with PR TownyAdvanced#25.

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<blockquote>

<a title="Towny Changelog"
href="https://raw.githubusercontent.com/TownyAdvanced/Towny/master/resources/ChangeLog.txt"
target="_blank" rel="noopener">Click Here for a full changelog</a>

<a title="Install Guide"
href="https://github.com/TownyAdvanced/Towny/wiki/Installation">Towny
Install Guide</a>
<a title="Updating Towny"
href="https://github.com/TownyAdvanced/Towny/wiki/Updating-Towny">How to
Update and Existing Towny</a>
<a title="Permission Nodes"
href="https://github.com/TownyAdvanced/Towny/wiki/Towny-Permission-Nodes">Towny
Permission Nodes</a>
<a title="How Towny Works"
href="https://github.com/TownyAdvanced/Towny/wiki/How-Towny-Works">How
Towny Works</a>
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