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Learning Unity
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Learning Unity

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Gregorooooo02/README.md

👨🏻‍💻 Grzegorz Bednarek

Student

I'm a student at Lodz University of Technology and right now I'm studying Applied Computer Science. I'm specializing in Game Development. My first project was Gelatinous Jumper made in Godot Engine, and right now I'm concentrating on learning Unity, and also graphic APIs like OpenGL and Vulkan to create my own game engine in the future.

🖥️ My languages and tools I use

Languages

C++

C#

Swift

Java

Python

bash


Learning

Kotlin

OpenGL


Tools I use

Godot

Unity

Blender

Apple

JetBrains

VSCode

XCode

Git

GitHub

CMake

Pinned Loading

  1. RTS_Engine RTS_Engine Public

    Our RTS Engine created using MonoGame framework. It also uses a wrapped version of ImGui for the debug options.

    C# 3

  2. ProceduralAnimation ProceduralAnimation Public

    This is my project, where I learn procedural animation on different models.

    C#

  3. Gelatinous-Jumper Gelatinous-Jumper Public

    2D Platformer where you can only control your player with mouse!

    GDScript 1 2

  4. FluidSimulation FluidSimulation Public

    A fluid simulation made in 3D using Unity Engine.

    C# 1