A mod that syncs Pixelmon player data across servers.
PixelmonSync is designed to synchronize player data across multiple Pixelmon servers. It utilizes MySQL to store player data, ensuring consistency across servers. Data operations occur only when a player logs in, logs out, or executes the save command.
Currently supports Pixelmon 1.16.5 9.1.12 and Java 11+.
- Place the
.jar
file into themods
folder. - Start the server and then stop it. This will generate a
pixelmonsync-common.toml
file in theconfig
directory. - Configure the MySQL information in the
pixelmonsync-common.toml
. - Restart the server.
Enjoy seamless data synchronization across your Pixelmon servers!