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script to convert 3D models of OBJ files to C/C++ float arrays (vertices, faces, texture) compatible with OpenGL ES glDrawArrays compatible with iPhone/iPad
Forked from jwagner/box2d2-js
Analyses C/C++ build output for code size, static variables, and stack usage
UVC Camera Control for Mac OS X (optimized for MS LifeCam Studio) as software for the CamHolder
High quality Android Emulator skins for Nexus S and Nexus One
enables Pebble development with Xcode and AppCode
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