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Pushback Truck (towbar and towbarless) #80
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For the smaller towbar truck, you might want to use the model FlorianK created for the Q400: https://github.com/D-ECHO/Q400-jsb/tree/master/Models/Pushback |
Thanks, D-ECHO, the model looks great! |
I read some articles about lightning. Ambient occlusion are the shadows from diffuse light. Since there is always diffuse light (even at a cloudy day the street under a parked car is darker) it would be unrealistic not to have ambient occlusion. The question is if they should be be pre-rendered or if this should be done in shaders (Rembrandt). And of course too much effect is as bad as not to have it. |
@xcvb85 I have never been against Ambient Occlusion itself, but things have changed a lot since Ambient Occlusion technic as you used here had been introduced into FlightGear. That was the time where Blender only had its internal renderer, and photo-realistic-rendering needed hours to complete. Now we have Blender Cycles, and with this it is much easier to get realistic baked textures. "Rembrandt" itself is dead, and the AO in Rembrandt much too much overdone. |
The Dornier 328Jet don't have the ability to pushback on its own like the Dornier328Prop.
I found a image on airliners.net, which shows how a Dornier 328Jet is pulled by a Towbarless Pushback truck Goldhofer-Schopf AST-3.
create 3d-model of AST-3, and a smaller Towbar truck
animate pushback, with simulation of lifting the nosegear by using the collision (HOT) feature
EDIT: collision (HOT) feature broken in 2018.1
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