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broadcast=CreateConVar("l4d2_friendlyfireinfo_kill", "1", "0: Off. 1: On. 2: Headshots only.",FCVAR_REPLICATED|FCVAR_GAMEDLL|FCVAR_NOTIFY,true,0.0,true,2.0);
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broadcast_con=CreateConVar("l4d2_friendlyfireinfo_con", "0", "Printing Console 0: Off 1: On",FCVAR_REPLICATED|FCVAR_GAMEDLL|FCVAR_NOTIFY,true,0.0,true,1.0);
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broadcast_attack=CreateConVar("l4d2_friendlyfireinfo_ff", "2", "Print to attacker. 0: Off 1: Hint 2: Hint + Chat 3: Chat",FCVAR_REPLICATED|FCVAR_GAMEDLL|FCVAR_NOTIFY,true,0.0,true,3.0);
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broadcast_victim=CreateConVar("l4d2_friendlyfireinfo_hit", "0", "Print to victims chat. 0: Off 1: On",FCVAR_REPLICATED|FCVAR_GAMEDLL|FCVAR_NOTIFY,true,0.0,true,1.0);
l4d_nt_team=CreateConVar("l4d_nt_team", "1", "0:disable, 1:enable for survivor and infected, 2:enable for survivor, 3:enable for infected", FCVAR_SS_ADDED);
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