Yuescript-P8 is a Yuescript dialect that compiles to PICO-8 Lua. Yuescript is derived from Moonscript language 0.5.0 and continuously adopting new features to be more up to date.
Moonscript is a language that compiles to Lua. Since original Moonscript has been used to write web framework lapis and run a few business web sites like itch.io and streak.club with some large code bases. The original language is getting too hard to adopt new features for those may break the stablility for existing applications.
So Yuescript is a new code base for pushing the language to go forward and being a playground to try introducing new language syntax or programing paradigms to make Moonscript language more expressive and productive.
Yue (月) is the name of moon in Chinese and it's pronounced as [jyɛ].
Yuescript-P8's API is similar to regular Yuescript, although it features several key differences.
- The
target
feature has been removed from the compiler, as it is tuned to PICO-8's Lua only. - The
^^
,>>>
,<<>
, and>><
operators are now supported.- Their update assignment counterparts are also supported (i.e.
^^=
).
- Their update assignment counterparts are also supported (i.e.
0b
prefix is now supported for binary numbers.- Decimal exponents (
e
/E
) and hexadecimal exponents (p
/P
) are no longer supported because PICO-8's Lua does not support them. - New
`
,``
, and```
operators that compile to the memory operators@
,%
, and$
respectively. \
is no longer a chain operator, because it is used as an operator for floor division in PICO-8 Lua. Use::
instead.\=
can now be used for update assignment.- The
//
operator is no longer supported, as it is replaced by\
in PICO-8 Lua.
- Unassigned values in a multiple-assignment expression are now allowed, which helps save tokens.
- Implicit returns are no longer generated to help save tokens after compilation.
- Returns must now be explicitly stated, like Lua.
- The compiler option for implicit root returns has been removed as well.
__name
fields of classes are no longer automatically created to save tokens.- Removed
import
functionality because it doesn't really apply to PICO-8 Lua.- Destructuring assignment can be used instead of
import ... from ...
.
- Destructuring assignment can be used instead of
Additionally, the following changes have been made to Lua code generation (transparent to the API):
- PICO-8 Lua supports update assignment operators, so they are carried over from Yuescript code instead of being expanded.
- Class generation code has been tweaked for compatibility.
- String expressions (
#{}
) are now generated withtostr
instead oftostring
. - The
!=
operator is now carried over instead of being converted to~=
, as it is supported in PICO-8 Lua.
- No other dependencies needed except modified parserlib library from Achilleas Margaritis with some performance enhancement. lpeg library is no longer needed.
- Written in C++17.
- Support most of the features from Moonscript language. Generate Lua codes in the same way like the original compiler.
- Reserve line numbers from source file in the compiled Lua codes to help debugging.
- More features like macro, existential operator, pipe operator, Javascript-like export syntax and etc.
- See other details in the changelog. Find document here.
- Lua Module
Build yue-p8.so
file with
> make shared LUAI=/usr/local/include/lua LUAL=/usr/local/lib/lua
Then get the binary file from path bin/shared/yue-p8.so
.
Then require the Yuescript module in Lua:
- Binary Tool
Clone this repo, then build and install executable with:
> make install
Build Yuescript tool without macro feature:
> make install NO_MACRO=true
Build Yuescript tool without built-in Lua binary:
> make install NO_LUA=true
Use Yuescript tool with:
> yue-p8 -h
Usage: yue-p8 [options|files|directories] ...
-h Print this message
-e str Execute a file or raw codes
-m Generate minified codes
-t path Specify where to place compiled files
-o file Write output to file
-s Use spaces in generated codes instead of tabs
-p Write output to standard out
-b Dump compile time (doesn't write output)
-g Dump global variables used in NAME LINE COLUMN
-l Write line numbers from source codes
-w path Watch changes and compile every file under directory
-v Print version
-- Read from standard in, print to standard out
(Must be first and only argument)
--target=version Specify the Lua version that codes will be generated to
(version can only be 5.1, 5.2, 5.3 or 5.4)
--path=path_str Append an extra Lua search path string to package.path
Execute without options to enter REPL, type symbol '$'
in a single line to start/stop multi-line mode
Use cases:
Recursively compile every Yuescript file with extension .yue
under current path: yue-p8 .
Compile and save results to a target path: yue-p8 -t /target/path/ .
Compile and reserve debug info: yue-p8 -l .
Compile and generate minified codes: yue-p8 -m .
Yuescript-P8 does not currently have any dedicated extensions for editors, but since the API is almost entirely the same as the original Yuescript, you can use its extensions.
- Vim
- ZeroBraneStudio (Syntax highlighting)
- Visual Studio Code
MIT