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A clone of Super Mario Bros 16-bit version. Written in Java and using the LibGdx game engine.

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Super Mario Bros. Clone

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A clone of Super Mario Bros. 16-bit version game.

About

This game is based of the Super Mario Bros. 16-bit version featured on Super Mario All-Starts for the Super Nintendo (SNES). The game is written in Java an using the LibGdx engine.

Features of the game:

  • Mini Mario turns into big Mario with the help of mushrooms.
  • If you walk of the platform into the deep, you will die.
  • Goomba's (enemies) will kill Mario, Mario can kill the Goomba's by jumping on their heads.
  • Jump up against bricks, they will be destroyed if you are big Mario.
  • Bonus bricks which can contain multiple Mushrooms.
  • At the end of the level you can slide down the flag, you will then walk automatically to the castle. The game will then restart.
  • Sound effects and music.

The project is updated to work with the new LibGdx release (1.4.1) which uses Gradle and has a different structure..

I am no longer adding new features to the game. Though, if you still find some bugs, just let me know (I might fix it)!

Here is a video demo:

Youtube video

Download

Click here to download the game. You need Java to be able to run it.

About

A clone of Super Mario Bros 16-bit version. Written in Java and using the LibGdx game engine.

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  • Java 95.7%
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