A clone of Super Mario Bros. 16-bit version game.
This game is based of the Super Mario Bros. 16-bit version featured on Super Mario All-Starts for the Super Nintendo (SNES). The game is written in Java an using the LibGdx engine.
Features of the game:
- Mini Mario turns into big Mario with the help of mushrooms.
- If you walk of the platform into the deep, you will die.
- Goomba's (enemies) will kill Mario, Mario can kill the Goomba's by jumping on their heads.
- Jump up against bricks, they will be destroyed if you are big Mario.
- Bonus bricks which can contain multiple Mushrooms.
- At the end of the level you can slide down the flag, you will then walk automatically to the castle. The game will then restart.
- Sound effects and music.
The project is updated to work with the new LibGdx release (1.4.1) which uses Gradle and has a different structure..
I am no longer adding new features to the game. Though, if you still find some bugs, just let me know (I might fix it)!
Here is a video demo:
Click here to download the game. You need Java to be able to run it.