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How to get nice lego geometry? #7
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Thank you for your detailed answer! Good luck with your NeurIPS publication. |
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Thank you first for the great work.
I tried the model on NeRFactor dataset (512x512 with low res. env. map). The results of the Lego scene make me confused.
Result in the paper:
Result of the standard Lego config, the result is blur and has an unexcepted 'bottom' part:
Result of the 'tricky' Lego config (enable the those three lines), the result looks better but still it has 1. tricky normal direction in some part, 2. noisy normal for the flat surface and 3. not correct surface reconstruction inside the digging bucket:
As can be seen, training with either standard lego config or the tricky one can not produce results as good as in the paper. One reason is that I trained it with a smaller image size (512x512, in the paper 800x800). Do you have any suggestions for getting a better geometry?
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