A re-implementation of the 2003 Space Game Freelancer in C# and OpenGL.
Currently running on Windows and Linux (macOS pending maintainer) Pull Requests are welcome!
Support Librelancer on Patreon: https://www.patreon.com/librelancer
Name | Status |
---|---|
Windows AnyCPU | |
Linux amd64 |
Download daily builds from https://librelancer.net/downloads.html
- GPU must be capable of OpenGL 3.1+
- A Freelancer installation (Vanilla recommended, some mods may work)
Prerequisites:
- 64-bit Windows 7 or newer
- .NET Framework 4.6+
- Visual Studio 2017
- CMake
Steps:
- Clone this repository with all submodules (Visual Studio 2017, Git bash, etc.)
- Run
build.ps1
in Powershell. (Can be launched from cmd bypowershell -File .\build.ps1
)
Powershell security issues can be troubleshooted here.
Note for Ubuntu/Debian users: the official mono package must be installed as outlined here. The packages in the regular repositories are broken.
Prerequisites:
- Mono 5.x+
- SDL2
- OpenAL
- gcc and g++
- CMake
- Freetype
Steps:
- Clone this repository with
git clone --recursive https://github.com/Librelancer/Librelancer
- Run
build.sh