Releases: Hellmonk/hellcrawl
Welcome to Xombocom
Mount and Dwarf
MD replaces HO, some other species changes.
Persistent Bazaar
Persistent bazaars, ammoless bows, weapon brand changes, no more spellcasting skill, and more.
New Yred
offhand staves
Staves in the offhand, Wu Jian Council, the return of Nemelex, and more.
Skeletons
The scariest thing of all is learning how to use a computer. I will tag more regularly in the future. Updated to fix a major bug. Please let me know if these don't work.
hellcrawl-skeletons-win32.zip
hellcrawl-skeletons-tiles-win32.zip
Hellcrawl 9: Hell Crawls Skillfully
Conjurations REMOVED
Slings REMOVED
Short/Long Blades REMIXED
Maces/Staves REMIXED
As usual, for more detailed details you must check the Official Tavern Thread.
https://crawl.develz.org/tavern/viewtopic.php?f=17&t=21527&p=312493#p312493
Hellcrawl 8: Hell Crawls Outta Garbage Armour
Trim a lot of pointless monster gear. This commit removes body armour from most non-unique monsters and trims weapons from a few, giving them the additional ac and/or damage innately. The goal here is to prevent having gigantic piles of garbage equipment lying around after every fight; more work will need to be done on the weapon side of the equation. This commit partially compensates for these changes by increasing the amount of armour items generated on the floor (replacing some gold and ammunition that would generate). It also buffs the armour quality of several uniques. The chance of generating good quality or ego armour may need to be increased again but I'll wait and see how this plays out.
Hellcrawl 7: Hell Crawls for Workgroups
v3.11-hellcrawl put webchat url in local-tiles newgame screen
Hellcrawl 6: Hell Crawls to the Window
Removes more of vanilla dcss's disconnected vaults. If you get stuck and can't move forward, please let Hellmonk know in ##crawl or ##crawl-forks on Freenode!