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WLSSB Revamp #27
WLSSB Revamp #27
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I started for now on the extremely recent SGSSB |
mods/wlssb/scripts.js
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this.hp -= d; | ||
if (this.hp <= 0) { | ||
d += this.hp; | ||
if (this.item === 'polkadotbow' && this.species === 'Lycanroc') { |
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Ok @Lycanium-Z what does your mon do anyways?
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feelsnv
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... no, hell no.
I asked you simply to make a ballanced game, did you really ahve to do this? we have a deadline and more to do, no time to waste! nerf it properly, or i will myself
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Alright Alright will do!
mods/wlssb/abilities.js
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id: "shadowfist", | ||
name: "Shadow Fist", | ||
}, | ||
|
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Useless line
mods/wlssb/items.js
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@@ -1,15 +1,5 @@ | |||
'use strict'; |
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Just delete the file
dealt with all issues @HoeenCoder @DeathlyPlays |
If anyone asks: Now if you have a polkadot bow Recoil Damage Heals you, is it balanced now? |
Will Test soon |
tfw HoeenHero and me finally compromised on an WLSSB mon |
When done this closes #26