The Tyle Editor is a simple texture based tiled map editor being developed to aid the production of Waifu Quest. Mostly for fun. It is still very much WIP. Here you will find the goals and roadmap for Tyle.
Tyle was built around Waifu Quest: https://github.com/Honeybunch/WaifuQuest and has since branched so that you don't need to clone Waifu Quest to use Tyle.
Sure! All code is licensed under GPL v2. If you want to submit a bug, please use the issue tracker. If you want to find something to work on, check the issue tracker or the roadmap below.
- Working tile based texture editor
- Tileset system
- A functioning save/load system
- Ability to paint impassible terrain and trigger areas
- Layers
- Refactoring and clean up
- Nested Tilesets
- Tileset filtering
- Map Scaling (Zoom in / out)
- Interaction Triggers (require input to trigger)
- Large Map optimization
- A fill tool
- Multi-tile selection
- Better UI
- Copy-paste
- Undo & redo
- Keyboard shortcuts