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Pinned repositories

  1. CUDAWeather

    This project was a system to process 1.8 million weather data entries in a few seconds, using multiple GPU kernels and threads.

    C++

  2. PhysX-Mini-Golf

    A short demo game demonstrating my knowledge of PhysX using an OpenGL GLUT renderer. This game uses advanced PhysX features such as rigidbodies, connected bodies, joints, triggers, collision filter…

    C

  3. Urho3D-Boids

    An implementation of the Boids flocking algorithm in the Urho3D game engine.

    AngelScript

27 contributions in the last year

Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mon Wed Fri

Contribution activity

February 2019

2 contributions in private repositories Feb 1

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