|
| 1 | +#!/usr/bin/env python3 |
| 2 | + |
| 3 | +# Created By: Luke Di Bert |
| 4 | +# Date: March , 2025 |
| 5 | + |
| 6 | +# adds random module |
| 7 | +import random |
| 8 | + |
| 9 | +# array holding options and different outcomes of the game |
| 10 | +interactions = ["lose!", "tied!", "win!"] |
| 11 | +rock = [1, 0, 2] |
| 12 | +paper = [2, 1, 0] |
| 13 | +scissors = [0, 2, 1] |
| 14 | + |
| 15 | +def main(): |
| 16 | + |
| 17 | + # variables used to display the amount of wins/losses you have at the end |
| 18 | + wins = 0 |
| 19 | + losses = 0 |
| 20 | + |
| 21 | + # loops game until user stops it |
| 22 | + while True: |
| 23 | + |
| 24 | + # asks user to choose a move |
| 25 | + user_choice = input("Choose rock(0), paper(1), or scissors(2): ") |
| 26 | + |
| 27 | + # try catch responsible for the move input section |
| 28 | + try: |
| 29 | + |
| 30 | + # converts users input into integer |
| 31 | + user_choice = int(user_choice) |
| 32 | + |
| 33 | + # randomizes the computers move |
| 34 | + comp_choice = random.randint(0, 2) |
| 35 | + |
| 36 | + # large nested if block determining the outcome of the game using the previous arrays |
| 37 | + if user_choice <= 2 and user_choice >= 0: |
| 38 | + if comp_choice == 0: |
| 39 | + print("Opponent chose rock") |
| 40 | + if comp_choice == 1: |
| 41 | + print("Opponent chose paper") |
| 42 | + if comp_choice == 2: |
| 43 | + print("Opponent chose scissors") |
| 44 | + if user_choice == 0: |
| 45 | + print("You chose rock") |
| 46 | + print("You", interactions[rock[comp_choice]]) |
| 47 | + if rock[comp_choice] == 2: |
| 48 | + wins += 1 |
| 49 | + if rock[comp_choice] == 0: |
| 50 | + losses += 1 |
| 51 | + if user_choice == 1: |
| 52 | + print("You chose paper") |
| 53 | + print("You", interactions[paper[comp_choice]]) |
| 54 | + if paper[comp_choice] == 2: |
| 55 | + wins += 1 |
| 56 | + if paper[comp_choice] == 0: |
| 57 | + losses += 1 |
| 58 | + if user_choice == 2: |
| 59 | + print("You chose scissors") |
| 60 | + print("You", interactions[scissors[comp_choice]]) |
| 61 | + if scissors[comp_choice] == 2: |
| 62 | + wins += 1 |
| 63 | + if scissors[comp_choice] == 0: |
| 64 | + losses += 1 |
| 65 | + |
| 66 | + # prints message if input was out of range |
| 67 | + else: |
| 68 | + print(user_choice, "was not in the range 0-2!") |
| 69 | + |
| 70 | + # asks user if they want to keep playing |
| 71 | + user_quit = input("Play another round? yes(1), no(0): ") |
| 72 | + |
| 73 | + # nested try catch for valid input |
| 74 | + try: |
| 75 | + user_quit = int(user_quit) |
| 76 | + if user_quit <= 1 and user_quit >= 0: |
| 77 | + if user_quit == 0: |
| 78 | + print("Thanks for playing!") |
| 79 | + print("You won", wins, "times, and lost", losses, "times!") |
| 80 | + break |
| 81 | + else: |
| 82 | + print(user_quit, "was not in the range 0-1!") |
| 83 | + |
| 84 | + # if invalid integer prints this message instead of crashing |
| 85 | + except: |
| 86 | + print(user_quit, "was not a valid integer!") |
| 87 | + |
| 88 | + # if invalid integer prints this message instead of crashing |
| 89 | + except: |
| 90 | + print(user_choice, "was not a valid integer!") |
| 91 | + |
| 92 | + |
| 93 | +if __name__ == "__main__": |
| 94 | + main() |
0 commit comments