Releases: IMB11/Sounds
Sounds 2.2.0
- Fixed issue with various glass block sound effects not working when placing and breaking, notably stained glass blocks and stained glass panes.
- Fixed issue with being able to load the mod on servers when using NeoForge or Forge loader.
- Added compatibility with Trash Slot
- Added paper-specific sounds, thanks @Fydar!
- Remove packing system, this should fix a wide variety of bugs, please make sure to move any files you've modified in
config/sounds/dynamic_sounds
into a proper resource pack, as it wont be loaded anymore! (Refer to the documentation for more information.) - Added support for 1.21.2 and 1.21.3. Thanks for being patient!
Sounds 2.1.0
- Migrated resource loading away from synchronizers, this should fix a wide array of resource reloading issues. If you're still encountering issues, you should delete the
.minecraft/config/sounds/dynamic_sounds
folder and restart the game. If this still doesn't fix your issue, report a bug on GitHub. - Added configuration option available in
mod_utils.json
to toggle the visibility of the "Sounds" button in Minecraft's volume options screen. - De-hardcoded the item drop sound cooldown, it now uses the cooldown specified by the existing "Item Sound Cooldown" option.
Sounds 2.0.4
- Fixes issue with Forge.
Sounds 2.0.3
Apologies for the number of hotfixes! This is unfortunately how it usually is when you port a mod to new mod loaders!
This hotfix should finally fix some mixin issues that users encounter on Forge and NeoForge. Apologies for any disruption and thank you for being patient whilst I worked on finding a fix.
Sounds 2.0.2
Hotfix to reduce logspam in certain scenarios. (Closes #101)
Sounds 2.0.1
Hotfix to fix the MixinExtras dependency within the Forge jar.
Sounds 2.0.0
This is a huge update which ports Sounds to NeoForge and Forge.
- Ported to NeoForge for 1.21.
- Ported to Forge for 1.20.1.
- Externalised the default resource pack, you can now edit the default dynamic sound definitions within the
.minecraft/config/sounds/dynamic_sounds
folder. - Dropped support for 1.20.4 and 1.20.6. Consider migrating to either 1.20.1 or 1.21 to continue to receive updates and bug fixes.
- Fixed issue where dynamic sounds would not play when middle clicking or using the hotbar keybinds on items within a creative inventory tab.
- Fix "wooshing" sound when quickly moving items via the crafting table output slot.
- Added dynamic sounds for various 1.21 items.
- Added dynamic sounds for meats, fishes, crop foods and bowl foods.
- Added missing dynamic sound for bottle of enchanting.
- Added dynamic sounds for all boats and chest boat variants.
- Added dynamic sounds for all minecart variants.
- Added dynamic sounds for turtle armor, and scute variants (incl. armadillo)
Sounds 1.1.5
- Changes the MRU dependency bounds.
- Added support for 1.21.1
Sounds 1.1.4
- Added Simplified Chinese translations, thank you to @Chiloven945
- Added Russian translations, thank you to @mpustovoi
- Fixed sound spam when sorting inventories with Inventive Inventory
- Mitigated sound spam when using Chat Patches
- Fixed sound spam when moving lots of items across inventories, such as within the shulker box screen, by adding item sound cooldown configuration options.
This will be the last update for 1.20.4 and 1.20.6, please migrate to 1.20.1 or 1.21 to continue to recieve update. I can also announce that the next update will be on Forge+NeoForge! Join the Discord to stay up-to-date
Developing this mod takes time and effort, especially when trying to find suitable SFX for items and blocks, consider supporting me on Ko-Fi here: https://ko-fi.com/mineblock11
Sounds 1.1.3
- Fixes an issue with
TagPair
implementation - not a breaking change, but should further improve compatability with mods.